aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/shader/shader_interpreter.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2015-08-19 19:58:49 -0400
committerbunnei <bunneidev@gmail.com>2015-08-19 19:58:49 -0400
commita575399fbcf6f2c29e9dd9835c5014226b453348 (patch)
tree9566863df2add30681caa0bc47ee477e6b4ef23a /src/video_core/shader/shader_interpreter.cpp
parent08325e51e58eb48230e87b60ff1a4768f7b9aa10 (diff)
parentf3e8f42718393b6894b06845321328b59b8a012f (diff)
Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
Diffstat (limited to 'src/video_core/shader/shader_interpreter.cpp')
-rw-r--r--src/video_core/shader/shader_interpreter.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 646171a19..063cc38f0 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -278,6 +278,20 @@ void RunInterpreter(UnitState<Debug>& state) {
break;
}
+ case OpCode::Id::SGE:
+ case OpCode::Id::SGEI:
+ Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
+ Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
+ Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
+ for (int i = 0; i < 4; ++i) {
+ if (!swizzle.DestComponentEnabled(i))
+ continue;
+
+ dest[i] = (src1[i] >= src2[i]) ? float24::FromFloat32(1.0f) : float24::FromFloat32(0.0f);
+ }
+ Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest);
+ break;
+
case OpCode::Id::SLT:
case OpCode::Id::SLTI:
Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);