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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-02-04 13:02:48 -0800
committerGitHub <noreply@github.com>2017-02-04 13:02:48 -0800
commit97e06b0a0daccd3347ae1bcaf294093b5af32e85 (patch)
tree59e1997c90558f58f7368d6974c355e1f20d8f32 /src/video_core/shader/shader_interpreter.cpp
parent18c981b99606b40897d8bc2da218e34509873246 (diff)
parent37a4ea046d80973d59ddb7735a0ffbf0bfd93ad0 (diff)
Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
Diffstat (limited to 'src/video_core/shader/shader_interpreter.cpp')
-rw-r--r--src/video_core/shader/shader_interpreter.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index c0c89b857..81522b8f5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -668,14 +668,14 @@ void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
}
DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
- const InputVertex& input,
- int num_attributes) const {
+ const AttributeBuffer& input,
+ const Regs::ShaderConfig& config) const {
UnitState state;
DebugData<true> debug_data;
// Setup input register table
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
- state.LoadInputVertex(input, num_attributes);
+ state.LoadInput(config, input);
RunInterpreter(setup, state, debug_data, setup.engine_data.entry_point);
return debug_data;
}