aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/shader/node.h
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-12-29 23:20:09 -0800
committerGitHub <noreply@github.com>2020-12-29 23:20:09 -0800
commitd5fe722a30947c5c808717ad8940077e95a3a81c (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/shader/node.h
parent85cfd96f62177338de78d5ca6d7fa4eda0a3728b (diff)
parent9764c13d6d2977903f407761b27d847c0056e1c4 (diff)
Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 8db9e1de7..b54d33763 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -282,25 +282,24 @@ struct SeparateSamplerNode;
using TrackSamplerData = std::variant<BindlessSamplerNode, SeparateSamplerNode, ArraySamplerNode>;
using TrackSampler = std::shared_ptr<TrackSamplerData>;
-struct Sampler {
+struct SamplerEntry {
/// Bound samplers constructor
- constexpr explicit Sampler(u32 index_, u32 offset_, Tegra::Shader::TextureType type_,
- bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_)
+ explicit SamplerEntry(u32 index_, u32 offset_, Tegra::Shader::TextureType type_, bool is_array_,
+ bool is_shadow_, bool is_buffer_, bool is_indexed_)
: index{index_}, offset{offset_}, type{type_}, is_array{is_array_}, is_shadow{is_shadow_},
is_buffer{is_buffer_}, is_indexed{is_indexed_} {}
/// Separate sampler constructor
- constexpr explicit Sampler(u32 index_, std::pair<u32, u32> offsets_,
- std::pair<u32, u32> buffers_, Tegra::Shader::TextureType type_,
- bool is_array_, bool is_shadow_, bool is_buffer_)
- : index{index_}, offset{offsets_.first}, secondary_offset{offsets_.second},
- buffer{buffers_.first}, secondary_buffer{buffers_.second}, type{type_},
- is_array{is_array_}, is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
+ explicit SamplerEntry(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
+ Tegra::Shader::TextureType type_, bool is_array_, bool is_shadow_,
+ bool is_buffer_)
+ : index{index_}, offset{offsets.first}, secondary_offset{offsets.second},
+ buffer{buffers.first}, secondary_buffer{buffers.second}, type{type_}, is_array{is_array_},
+ is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
/// Bindless samplers constructor
- constexpr explicit Sampler(u32 index_, u32 offset_, u32 buffer_,
- Tegra::Shader::TextureType type_, bool is_array_, bool is_shadow_,
- bool is_buffer_, bool is_indexed_)
+ explicit SamplerEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::TextureType type_,
+ bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_)
: index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_array{is_array_},
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} {
}
@@ -340,14 +339,14 @@ struct BindlessSamplerNode {
u32 offset;
};
-struct Image {
+struct ImageEntry {
public:
/// Bound images constructor
- constexpr explicit Image(u32 index_, u32 offset_, Tegra::Shader::ImageType type_)
+ explicit ImageEntry(u32 index_, u32 offset_, Tegra::Shader::ImageType type_)
: index{index_}, offset{offset_}, type{type_} {}
/// Bindless samplers constructor
- constexpr explicit Image(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_)
+ explicit ImageEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_)
: index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_bindless{true} {}
void MarkWrite() {
@@ -391,7 +390,7 @@ struct MetaArithmetic {
/// Parameters describing a texture sampler
struct MetaTexture {
- Sampler sampler;
+ SamplerEntry sampler;
Node array;
Node depth_compare;
std::vector<Node> aoffi;
@@ -405,7 +404,7 @@ struct MetaTexture {
};
struct MetaImage {
- const Image& image;
+ const ImageEntry& image;
std::vector<Node> values;
u32 element{};
};