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authorbunnei <bunneidev@gmail.com>2020-04-30 12:56:36 -0400
committerGitHub <noreply@github.com>2020-04-30 12:56:36 -0400
commitc7b5a87c9038f37e5fec07336de575498a84b534 (patch)
treeaaefec229f8ddcb6744b405757d2559c1dcf0b92 /src/video_core/shader/node.h
parentda2b8295e117ad7dba763c78b22d8820ba0e9d84 (diff)
parent871aadbe36b7480f7dc318e2a8bebb064a1fbaaf (diff)
Merge pull request #3799 from ReinUsesLisp/iadd-cc
shader: Implement P2R CC, IADD Rd.CC and IADD.X
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 3eee961f5..3f5a7bc7a 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -132,6 +132,8 @@ enum class OperationCode {
LogicalUNotEqual, /// (uint a, uint b) -> bool
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
+ LogicalAddCarry, /// (uint a, uint b) -> bool
+
Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2