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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-01-07 17:45:12 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2020-01-24 16:44:47 -0400
commit7c530e06661d760eb6366724d109468423363072 (patch)
tree529a0bdfb0aa41773468be8966d9f5c8738e6e3d /src/video_core/shader/node.h
parent3c34678627eeb1b48375cf70ec38b72691fedd1e (diff)
Shader_IR: Propagate bindless index into the GL compiler.
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index db06767f6..d75453458 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -445,6 +445,7 @@ struct MetaTexture {
Node lod;
Node component{};
u32 element{};
+ Node index{};
};
struct MetaImage {
@@ -564,7 +565,6 @@ private:
u32 index{};
};
-
/// A 32-bits value that represents an immediate value
class ImmediateNode final {
public: