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authorRodrigo Locatti <reinuseslisp@airmail.cc>2019-10-24 00:45:23 -0300
committerGitHub <noreply@github.com>2019-10-24 00:45:23 -0300
commit5328d570df4da03a59261917d9e2ee93988665cd (patch)
treeaf762d898b3b02c9f1cdd88a8e2743afc29090d5 /src/video_core/shader/decode/other.cpp
parent012d7f52337bae999abcc4943b45b8fe5ab5f7a3 (diff)
parent1f5401c89c922a0ff5f6da131675fcdb5c73c5a5 (diff)
Merge pull request #3024 from lioncash/shadow
video_core/shader: Resolve instances of variable shadowing
Diffstat (limited to 'src/video_core/shader/decode/other.cpp')
-rw-r--r--src/video_core/shader/decode/other.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index d46e0f823..116b95f76 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -67,7 +67,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::MOV_SYS: {
- const Node value = [&]() {
+ const Node value = [this, instr] {
switch (instr.sys20) {
case SystemVariable::Ydirection:
return Operation(OperationCode::YNegate);