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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 02:25:23 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 03:38:50 -0300
commit9764c13d6d2977903f407761b27d847c0056e1c4 (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/shader/decode/image.cpp
parent9106ac1e6b912d7098845c346e5465b780bd70dd (diff)
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
Diffstat (limited to 'src/video_core/shader/decode/image.cpp')
-rw-r--r--src/video_core/shader/decode/image.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index 532f66d27..5470e8cf4 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -497,11 +497,12 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
return pc;
}
-Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
const auto offset = static_cast<u32>(image.index.Value());
- const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [offset](const Image& entry) { return entry.offset == offset; });
+ const auto it =
+ std::find_if(std::begin(used_images), std::end(used_images),
+ [offset](const ImageEntry& entry) { return entry.offset == offset; });
if (it != std::end(used_images)) {
ASSERT(!it->is_bindless && it->type == type);
return *it;
@@ -511,7 +512,7 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t
return used_images.emplace_back(next_index, offset, type);
}
-Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register = GetRegister(reg);
const auto result =
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
@@ -520,7 +521,7 @@ Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::Im
const auto offset = std::get<2>(result);
const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [buffer, offset](const Image& entry) {
+ [buffer, offset](const ImageEntry& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != std::end(used_images)) {