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authorLioncash <mathew1800@gmail.com>2019-05-22 17:24:35 -0400
committerRodrigo Locatti <reinuseslisp@airmail.cc>2019-05-23 02:55:52 -0300
commit228e58d0a5a7e57d06b6f601107406fce427619f (patch)
tree99a09d96c48378f9fdf1ec4093fe5241650f8be7 /src/video_core/shader/decode/half_set.cpp
parent87b4c1ac5e89f4250c83d515250dce46b545ad08 (diff)
shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
Diffstat (limited to 'src/video_core/shader/decode/half_set.cpp')
-rw-r--r--src/video_core/shader/decode/half_set.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index 24a2c890c..755f2ec44 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -65,4 +65,4 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
return pc;
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+} // namespace VideoCommon::Shader