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| author | bunnei <bunneidev@gmail.com> | 2020-02-01 20:41:40 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-01 20:41:40 -0500 |
| commit | b5bbe7e752d5d36839a86638bfaa4b4c348497cd (patch) | |
| tree | b16b3f8ce5ec6233f9f822ad56418d74f0cd47ae /src/video_core/shader/const_buffer_locker.cpp | |
| parent | 2916c1bc2588cc189080dc87818f57875ae1d4a4 (diff) | |
| parent | bb8eb15d392d69693f8cda0427669d011e23db97 (diff) | |
Merge pull request #3282 from FernandoS27/indexed-samplers
Partially implement Indexed samplers in general and specific code in GLSL
Diffstat (limited to 'src/video_core/shader/const_buffer_locker.cpp')
| -rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index a4a0319eb..0638be8cb 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -66,6 +66,18 @@ std::optional<Tegra::Engines::SamplerDescriptor> ConstBufferLocker::ObtainBindle return value; } +std::optional<u32> ConstBufferLocker::ObtainBoundBuffer() { + if (bound_buffer_saved) { + return bound_buffer; + } + if (!engine) { + return std::nullopt; + } + bound_buffer_saved = true; + bound_buffer = engine->GetBoundBuffer(); + return bound_buffer; +} + void ConstBufferLocker::InsertKey(u32 buffer, u32 offset, u32 value) { keys.insert_or_assign({buffer, offset}, value); } @@ -78,6 +90,11 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDes bindless_samplers.insert_or_assign({buffer, offset}, sampler); } +void ConstBufferLocker::SetBoundBuffer(u32 buffer) { + bound_buffer_saved = true; + bound_buffer = buffer; +} + bool ConstBufferLocker::IsConsistent() const { if (!engine) { return false; |
