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authorbunnei <bunneidev@gmail.com>2018-08-22 00:17:54 -0400
committerbunnei <bunneidev@gmail.com>2018-08-23 11:08:46 -0400
commitc4ed0b16b1c22658fd7e388a3244f472609622a6 (patch)
tree085f826d9b6025f2ef7f1ac7f7af54f3844f1ce3 /src/video_core/renderer_opengl/gl_state.h
parentc7f2fb2151a5cff3e7626a0ec3cb75c553f41aef (diff)
gl_state: Update to handle stencil front/back face separately.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 22b0b1e41..46e96a97d 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -58,14 +58,16 @@ public:
} color_mask; // GL_COLOR_WRITEMASK
struct {
- bool test_enabled; // GL_STENCIL_TEST
- GLenum test_func; // GL_STENCIL_FUNC
- GLint test_ref; // GL_STENCIL_REF
- GLuint test_mask; // GL_STENCIL_VALUE_MASK
- GLuint write_mask; // GL_STENCIL_WRITEMASK
- GLenum action_stencil_fail; // GL_STENCIL_FAIL
- GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
- GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
+ bool test_enabled; // GL_STENCIL_TEST
+ struct {
+ GLenum test_func; // GL_STENCIL_FUNC
+ GLint test_ref; // GL_STENCIL_REF
+ GLuint test_mask; // GL_STENCIL_VALUE_MASK
+ GLuint write_mask; // GL_STENCIL_WRITEMASK
+ GLenum action_stencil_fail; // GL_STENCIL_FAIL
+ GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
+ GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
+ } front, back;
} stencil;
struct {