From c4ed0b16b1c22658fd7e388a3244f472609622a6 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 22 Aug 2018 00:17:54 -0400 Subject: gl_state: Update to handle stencil front/back face separately. --- src/video_core/renderer_opengl/gl_state.h | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_state.h') diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 22b0b1e41..46e96a97d 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -58,14 +58,16 @@ public: } color_mask; // GL_COLOR_WRITEMASK struct { - bool test_enabled; // GL_STENCIL_TEST - GLenum test_func; // GL_STENCIL_FUNC - GLint test_ref; // GL_STENCIL_REF - GLuint test_mask; // GL_STENCIL_VALUE_MASK - GLuint write_mask; // GL_STENCIL_WRITEMASK - GLenum action_stencil_fail; // GL_STENCIL_FAIL - GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL - GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS + bool test_enabled; // GL_STENCIL_TEST + struct { + GLenum test_func; // GL_STENCIL_FUNC + GLint test_ref; // GL_STENCIL_REF + GLuint test_mask; // GL_STENCIL_VALUE_MASK + GLuint write_mask; // GL_STENCIL_WRITEMASK + GLenum action_stencil_fail; // GL_STENCIL_FAIL + GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL + GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS + } front, back; } stencil; struct { -- cgit v1.2.3