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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-30 03:37:42 -0300 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-30 08:45:56 -0300 |
| commit | a1a5570e9735cb3ead0149b26d00eb4d6ade744f (patch) | |
| tree | a044f6116c24f0618f34c73154cd8c86e89711c7 /src/video_core/renderer_opengl/gl_state.h | |
| parent | 58e9f78844168e2770bf0b43d6931569642f27fb (diff) | |
Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 81e7e0877..43aa29a81 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -4,7 +4,7 @@ #pragma once -#include "generated/gl_3_2_core.h" +#include <glad/glad.h> class OpenGLState { public: |
