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authorYuri Kunde Schlesner <yuriks@yuriks.net>2015-08-30 03:37:42 -0300
committerYuri Kunde Schlesner <yuriks@yuriks.net>2015-08-30 08:45:56 -0300
commita1a5570e9735cb3ead0149b26d00eb4d6ade744f (patch)
treea044f6116c24f0618f34c73154cd8c86e89711c7 /src/video_core/renderer_opengl/gl_state.h
parent58e9f78844168e2770bf0b43d6931569642f27fb (diff)
Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart from being actively maintained, it supports a customizable entrypoint loader function, which makes it possible to also support OpenGL ES.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 81e7e0877..43aa29a81 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -4,7 +4,7 @@
#pragma once
-#include "generated/gl_3_2_core.h"
+#include <glad/glad.h>
class OpenGLState {
public: