aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_state.h
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2015-08-29 20:06:25 -0400
committerbunnei <bunneidev@gmail.com>2015-08-29 20:06:25 -0400
commit58e9f78844168e2770bf0b43d6931569642f27fb (patch)
treef0a3705f7e09bf6a067467553eac2119a691984b /src/video_core/renderer_opengl/gl_state.h
parentbac1a6b1405fef5d4432d2d5b9cee33fabb0b0d8 (diff)
parent583d777b1a844259e6a389c420281388fce68dc4 (diff)
Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 3e2379021..81e7e0877 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -32,6 +32,9 @@ public:
GLint test_ref; // GL_STENCIL_REF
GLuint test_mask; // GL_STENCIL_VALUE_MASK
GLuint write_mask; // GL_STENCIL_WRITEMASK
+ GLenum action_stencil_fail; // GL_STENCIL_FAIL
+ GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
+ GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
} stencil;
struct {