diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-06 00:28:01 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-06 00:28:01 -0300 |
| commit | ea4928393f164723e904cf2192a5b724f11ef844 (patch) | |
| tree | 50722df05cd4acfffafaf30c0e65c644987e07d6 /src/video_core/renderer_opengl/gl_state.cpp | |
| parent | 59c665b28eccdbfc49ce9dcfad8cbeb3cea19f37 (diff) | |
gl_state: Drop uniform buffer state tracking
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index dc0a5ed5e..e54aff995 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -84,7 +84,6 @@ OpenGLState::OpenGLState() { draw.draw_framebuffer = 0; draw.vertex_array = 0; draw.vertex_buffer = 0; - draw.uniform_buffer = 0; draw.shader_program = 0; draw.program_pipeline = 0; @@ -544,10 +543,6 @@ void OpenGLState::ApplyDepthClamp() const { void OpenGLState::Apply() const { ApplyFramebufferState(); ApplyVertexBufferState(); - // Uniform buffer - if (draw.uniform_buffer != cur_state.draw.uniform_buffer) { - glBindBuffer(GL_UNIFORM_BUFFER, draw.uniform_buffer); - } // Shader program if (draw.shader_program != cur_state.draw.shader_program) { @@ -642,9 +637,6 @@ OpenGLState& OpenGLState::ResetBuffer(GLuint handle) { if (draw.vertex_buffer == handle) { draw.vertex_buffer = 0; } - if (draw.uniform_buffer == handle) { - draw.uniform_buffer = 0; - } return *this; } |
