diff options
| author | bunnei <bunneidev@gmail.com> | 2018-06-26 22:05:49 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-26 22:05:49 -0400 |
| commit | dfac394e60d9ae07348b18c88fff7892e4172318 (patch) | |
| tree | 29d6255ff5d8418c0b7288d37e76ac2f6f2c7328 /src/video_core/renderer_opengl/gl_state.cpp | |
| parent | 73de9bab1a55b4953de1b8ce37ed22cac5f10ef5 (diff) | |
| parent | 8447d20a117676360b0e7b08fc736e1d639e62fc (diff) | |
Merge pull request #593 from bunnei/fix-swizzle
gl_state: Fix state management for texture swizzle.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index dd5e8de26..2e8a422a8 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -48,12 +48,7 @@ OpenGLState::OpenGLState() { logic_op = GL_COPY; for (auto& texture_unit : texture_units) { - texture_unit.texture_2d = 0; - texture_unit.sampler = 0; - texture_unit.swizzle.r = GL_RED; - texture_unit.swizzle.g = GL_GREEN; - texture_unit.swizzle.b = GL_BLUE; - texture_unit.swizzle.a = GL_ALPHA; + texture_unit.Reset(); } draw.read_framebuffer = 0; @@ -286,10 +281,10 @@ void OpenGLState::Apply() const { cur_state = *this; } -OpenGLState& OpenGLState::ResetTexture(GLuint handle) { +OpenGLState& OpenGLState::UnbindTexture(GLuint handle) { for (auto& unit : texture_units) { if (unit.texture_2d == handle) { - unit.texture_2d = 0; + unit.Unbind(); } } return *this; |
