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authorYuri Kunde Schlesner <yuriks@yuriks.net>2016-12-08 01:36:42 -0800
committerGitHub <noreply@github.com>2016-12-08 01:36:42 -0800
commit6ad2a7aeb2ff0b3c65b30325470ea22e0f466b22 (patch)
tree25151fa7fcb8284df9e89ce377c5ceb6100c450d /src/video_core/renderer_opengl/gl_state.cpp
parentd098d941d7671c4685801979b828b538e01afeb2 (diff)
parentd0d49bb9513c52bc8fe9b8a41fb0471dccb9ed20 (diff)
Merge pull request #2274 from degasus/master
Drop framebuffer completeness check.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 2a731f483..3c03b424a 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -232,19 +232,6 @@ void OpenGLState::Apply() const {
cur_state = *this;
}
-GLenum OpenGLState::CheckFBStatus(GLenum target) {
- GLenum fb_status = glCheckFramebufferStatus(target);
- if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
- const char* fb_description =
- (target == GL_READ_FRAMEBUFFER ? "READ"
- : (target == GL_DRAW_FRAMEBUFFER ? "DRAW" : "UNK"));
- LOG_CRITICAL(Render_OpenGL, "OpenGL %s framebuffer check failed, status %X", fb_description,
- fb_status);
- }
-
- return fb_status;
-}
-
void OpenGLState::ResetTexture(GLuint handle) {
for (auto& unit : cur_state.texture_units) {
if (unit.texture_2d == handle) {