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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-12-08 01:36:42 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-12-08 01:36:42 -0800 |
| commit | 6ad2a7aeb2ff0b3c65b30325470ea22e0f466b22 (patch) | |
| tree | 25151fa7fcb8284df9e89ce377c5ceb6100c450d /src/video_core/renderer_opengl/gl_state.cpp | |
| parent | d098d941d7671c4685801979b828b538e01afeb2 (diff) | |
| parent | d0d49bb9513c52bc8fe9b8a41fb0471dccb9ed20 (diff) | |
Merge pull request #2274 from degasus/master
Drop framebuffer completeness check.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 2a731f483..3c03b424a 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -232,19 +232,6 @@ void OpenGLState::Apply() const { cur_state = *this; } -GLenum OpenGLState::CheckFBStatus(GLenum target) { - GLenum fb_status = glCheckFramebufferStatus(target); - if (fb_status != GL_FRAMEBUFFER_COMPLETE) { - const char* fb_description = - (target == GL_READ_FRAMEBUFFER ? "READ" - : (target == GL_DRAW_FRAMEBUFFER ? "DRAW" : "UNK")); - LOG_CRITICAL(Render_OpenGL, "OpenGL %s framebuffer check failed, status %X", fb_description, - fb_status); - } - - return fb_status; -} - void OpenGLState::ResetTexture(GLuint handle) { for (auto& unit : cur_state.texture_units) { if (unit.texture_2d == handle) { |
