diff options
| author | bunnei <bunneidev@gmail.com> | 2015-07-21 19:04:05 -0400 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2015-08-15 17:33:41 -0400 |
| commit | 642b9b503040f7da02dcb2c52f3cd4cbf6fee4b2 (patch) | |
| tree | 85643112608a15fafc304d41c4457a50c453bfcd /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | cebf245504b75469f19d3cc0a6f2f66aefa66947 (diff) | |
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e7c1cfeb7..9f1552adf 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -202,9 +202,9 @@ void RasterizerOpenGL::Reset() { res_cache.FullFlush(); } -void RasterizerOpenGL::AddTriangle(const Pica::VertexShader::OutputVertex& v0, - const Pica::VertexShader::OutputVertex& v1, - const Pica::VertexShader::OutputVertex& v2) { +void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0, + const Pica::Shader::OutputVertex& v1, + const Pica::Shader::OutputVertex& v2) { vertex_batch.push_back(HardwareVertex(v0)); vertex_batch.push_back(HardwareVertex(v1)); vertex_batch.push_back(HardwareVertex(v2)); |
