diff options
| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-05 18:39:24 -0400 |
|---|---|---|
| committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-06 09:23:07 -0400 |
| commit | 3dd5c07454bda0518b965f941399d64aabac5629 (patch) | |
| tree | 217539bf095122bc2d81898044bf488887196e28 /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | 7fcd0fee6d580a381fdc4a4ec5b77687e4857b5b (diff) | |
Query Cache: Use VAddr instead of physical memory for adressing.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cb4928bbe..1f603b668 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -661,10 +661,9 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { if (!addr || !size) { return; } - CacheAddr cache_addr = ToCacheAddr(system.Memory().GetPointer(addr)); texture_cache.FlushRegion(addr, size); buffer_cache.FlushRegion(addr, size); - query_cache.FlushRegion(cache_addr, size); + query_cache.FlushRegion(addr, size); } void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { @@ -676,7 +675,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { texture_cache.InvalidateRegion(addr, size); shader_cache.InvalidateRegion(cache_addr, size); buffer_cache.InvalidateRegion(addr, size); - query_cache.InvalidateRegion(cache_addr, size); + query_cache.InvalidateRegion(addr, size); } void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { |
