aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-10-26 00:12:20 -0400
committerGitHub <noreply@github.com>2018-10-26 00:12:20 -0400
commit1f98dc30eaac7b799182c1998502c05b9fbb56d8 (patch)
tree73e0ce98767d7a9b527a401dc89441697dd82e3a /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentdebabf1fa68b61cc08addfe0b6c5380cb9eb11da (diff)
parent949d9a713648bf900812612912f5a120cf6d70db (diff)
Merge pull request #1591 from bunnei/depth-range
gl_rasterizer: Implement depth range.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index be51c5215..b472f421f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -570,6 +570,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
+ SyncDepthRange();
SyncScissorTest();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
@@ -923,12 +924,11 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
-void RasterizerOpenGL::SyncDepthScale() {
- UNREACHABLE();
-}
+void RasterizerOpenGL::SyncDepthRange() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
-void RasterizerOpenGL::SyncDepthOffset() {
- UNREACHABLE();
+ state.depth.depth_range_near = regs.viewport->depth_range_near;
+ state.depth.depth_range_far = regs.viewport->depth_range_far;
}
void RasterizerOpenGL::SyncDepthTestState() {