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authorameerj <52414509+ameerj@users.noreply.github.com>2021-12-27 23:59:32 -0500
committerameerj <52414509+ameerj@users.noreply.github.com>2021-12-29 19:03:50 -0500
commitb84d429c2ec59e54a89d9d4e34b0df9f22172e8f (patch)
treee275b74a6fb2d16219697cbad38925e2e660e058 /src/video_core/renderer_opengl/gl_device.h
parent9f34be5a6176674c9f4be0e2636cf1c01c067e69 (diff)
glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.h')
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index de9e41659..fe53ef991 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -152,6 +152,10 @@ public:
return need_fastmath_off;
}
+ bool HasCbufFtouBug() const {
+ return has_cbuf_ftou_bug;
+ }
+
Settings::ShaderBackend GetShaderBackend() const {
return shader_backend;
}
@@ -200,6 +204,7 @@ private:
bool has_sparse_texture_2{};
bool warp_size_potentially_larger_than_guest{};
bool need_fastmath_off{};
+ bool has_cbuf_ftou_bug{};
std::string vendor_name;
};