aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_device.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2020-06-03 18:07:35 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-06-11 22:12:07 -0300
commita63a0daa5e773574019ec521c0a07096efbdcd36 (patch)
treebbf61edb6185f0d5cd7c2bc79d91e39fa47cb45b /src/video_core/renderer_opengl/gl_device.h
parentd89888389db97c25bd3df4ee5ae538312d594404 (diff)
gl_arb_decompiler: Implement an assembly shader decompiler
Emit code compatible with NV_gpu_program5. This should emit code compatible with Fermi, but it wasn't tested on that architecture. Pascal has some issues not present on Turing GPUs.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.h')
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 98cca0254..145347943 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -88,6 +88,10 @@ public:
return has_fast_buffer_sub_data;
}
+ bool HasNvViewportArray2() const {
+ return has_nv_viewport_array2;
+ }
+
bool UseAssemblyShaders() const {
return use_assembly_shaders;
}
@@ -111,6 +115,7 @@ private:
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_fast_buffer_sub_data{};
+ bool has_nv_viewport_array2{};
bool use_assembly_shaders{};
};