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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-03 18:07:35 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-11 22:12:07 -0300 |
| commit | a63a0daa5e773574019ec521c0a07096efbdcd36 (patch) | |
| tree | bbf61edb6185f0d5cd7c2bc79d91e39fa47cb45b /src/video_core/renderer_opengl/gl_device.h | |
| parent | d89888389db97c25bd3df4ee5ae538312d594404 (diff) | |
gl_arb_decompiler: Implement an assembly shader decompiler
Emit code compatible with NV_gpu_program5.
This should emit code compatible with Fermi, but it wasn't tested on
that architecture. Pascal has some issues not present on Turing GPUs.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 98cca0254..145347943 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -88,6 +88,10 @@ public: return has_fast_buffer_sub_data; } + bool HasNvViewportArray2() const { + return has_nv_viewport_array2; + } + bool UseAssemblyShaders() const { return use_assembly_shaders; } @@ -111,6 +115,7 @@ private: bool has_component_indexing_bug{}; bool has_precise_bug{}; bool has_fast_buffer_sub_data{}; + bool has_nv_viewport_array2{}; bool use_assembly_shaders{}; }; |
