aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_device.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-24 17:40:24 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:39 -0400
commit8a3427a4c857aa08e365d1776d1f0d9f32639c9c (patch)
tree6436b8973fe9f97c131aea892885b61215b67e01 /src/video_core/renderer_opengl/gl_device.h
parent7dafa96ab59892b7f1fbffdb61e4326e6443955f (diff)
glasm: Add passthrough geometry shader support
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.h')
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ad7b01b06..45ddf5e01 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -120,6 +120,10 @@ public:
return has_depth_buffer_float;
}
+ bool HasGeometryShaderPassthrough() const {
+ return has_geometry_shader_passthrough;
+ }
+
bool HasNvGpuShader5() const {
return has_nv_gpu_shader_5;
}
@@ -174,6 +178,7 @@ private:
bool use_asynchronous_shaders{};
bool use_driver_cache{};
bool has_depth_buffer_float{};
+ bool has_geometry_shader_passthrough{};
bool has_nv_gpu_shader_5{};
bool has_shader_int64{};
bool has_amd_shader_half_float{};