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| author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-03-15 19:28:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-15 19:28:43 -0300 |
| commit | 86b1f15d9ae90ec6161accc665a7b4be2de9cb6b (patch) | |
| tree | 56531badf430f61332e5af74c544b382f9734d25 /src/video_core/renderer_opengl/gl_device.h | |
| parent | d91a880f119694f3eeaa6b7b2dbc62d6320c2214 (diff) | |
| parent | c5afe93dccef4aacb194cd87cbbf3bca875f203b (diff) | |
Merge pull request #3512 from bunnei/fix-renderdoc
renderer_opengl: Keep frames synchronized when using a GPU debugger.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index d73b099d0..7aaa3a077 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -84,6 +84,10 @@ public: return has_fast_buffer_sub_data; } + bool HasDebugTool() const { + return has_debug_tool; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -102,6 +106,7 @@ private: bool has_precise_bug{}; bool has_broken_compute{}; bool has_fast_buffer_sub_data{}; + bool has_debug_tool{}; }; } // namespace OpenGL |
