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| author | bunnei <bunneidev@gmail.com> | 2020-12-05 00:48:08 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-05 00:48:08 -0800 |
| commit | e6a896c4bdf9cc47c2002c115c9ff280e540fd1b (patch) | |
| tree | e5cd397cb3a11f1529f38ed8fa0a0185d07becaa /src/video_core/gpu_asynch.cpp | |
| parent | 63419e144ffeeb30220bacd6307360c76b4363f1 (diff) | |
| parent | 677a8b208d47d0d2397197ce74c7039a8ea79d20 (diff) | |
Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
| -rw-r--r-- | src/video_core/gpu_asynch.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index a9baaf7ef..6cc091ecd 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -10,8 +10,8 @@ namespace VideoCommon { -GPUAsynch::GPUAsynch(Core::System& system, bool use_nvdec) - : GPU{system, true, use_nvdec}, gpu_thread{system} {} +GPUAsynch::GPUAsynch(Core::System& system_, bool use_nvdec_) + : GPU{system_, true, use_nvdec_}, gpu_thread{system_} {} GPUAsynch::~GPUAsynch() = default; |
