diff options
| author | Subv <subv2112@gmail.com> | 2018-08-19 00:14:34 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-08-19 00:14:34 -0500 |
| commit | 731701a2d256efba969cdbaf8712a28aa1a10aad (patch) | |
| tree | 0338150801ba8eaef959389b3ccf39479e95c1c8 /src/video_core/engines/shader_bytecode.h | |
| parent | 6eba539f4a945500c6e5a4395272184fff445698 (diff) | |
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index b038a9d92..7e0e4858a 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -79,6 +79,9 @@ union Attribute { // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval // shader. TessCoordInstanceIDVertexID = 47, + // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment + // shader. It is unknown what the other values contain. + FrontFacing = 63, }; union { |
