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| author | bunnei <bunneidev@gmail.com> | 2019-04-16 22:15:17 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-04-16 22:15:17 -0400 |
| commit | 1b83f255c290fd83562502f019799ad86a85b8a8 (patch) | |
| tree | 07fc355ae298cc71153d2653283723137ce9c958 /src/video_core/engines/shader_bytecode.h | |
| parent | 2654eb659e24d2d29df83516a98600f3277d2dad (diff) | |
| parent | 5c280e6ff04ae36e8cd7ba81cce4ae89e0a49b80 (diff) | |
Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 2e1e96c81..acf475289 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -792,6 +792,12 @@ union Instruction { } ldg; union { + BitField<48, 3, UniformType> type; + BitField<46, 2, u64> cache_mode; + BitField<20, 24, s64> immediate_offset; + } stg; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; |
