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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-12-06 19:06:12 -0800 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-12-07 20:20:38 -0800 |
| commit | 195fedccf07b909c95e5905c7154c595bb260fc7 (patch) | |
| tree | b36ecb555672b6994e4bd11812a605fe2726d172 /src/video_core/debug_utils/debug_utils.cpp | |
| parent | 03835d04f42fdcd480b5f5d909b5e5cd81ed62a0 (diff) | |
VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
Diffstat (limited to 'src/video_core/debug_utils/debug_utils.cpp')
| -rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 0e29661c7..4f66dbd65 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -46,10 +46,8 @@ void DebugContext::OnEvent(Event event, void* data) { { std::unique_lock<std::mutex> lock(breakpoint_mutex); - if (Settings::values.use_hw_renderer) { - // Commit the hardware renderer's framebuffer so it will show on debug widgets - VideoCore::g_renderer->hw_rasterizer->FlushFramebuffer(); - } + // Commit the hardware renderer's framebuffer so it will show on debug widgets + VideoCore::g_renderer->rasterizer->FlushFramebuffer(); // TODO: Should stop the CPU thread here once we multithread emulation. |
