diff options
| author | bunnei <bunneidev@gmail.com> | 2022-11-03 22:21:58 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-03 22:21:58 -0700 |
| commit | 38e4382f532d606afbd3969990a9ca3bac70e557 (patch) | |
| tree | b9af6ed0a26285f4b0dcd5c21028601004267607 /src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | |
| parent | 37de88040c1999fed639004fb7200cabb8a5f9c0 (diff) | |
| parent | c864cb57726e76e9dc4558036f3212168bec825d (diff) | |
Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 2c68aba39..a4751b42d 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -353,7 +353,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::TessellationEvaluationPointV: return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord, ctx.Const(1U))); - default: throw NotImplementedException("Read attribute {}", attr); } @@ -537,6 +536,17 @@ Id EmitResolutionDownFactor(EmitContext& ctx) { } } +Id EmitRenderArea(EmitContext& ctx) { + if (ctx.profile.unified_descriptor_binding) { + const Id pointer_type{ctx.TypePointer(spv::StorageClass::PushConstant, ctx.F32[4])}; + const Id index{ctx.Const(ctx.render_are_member_index)}; + const Id pointer{ctx.OpAccessChain(pointer_type, ctx.render_area_push_constant, index)}; + return ctx.OpLoad(ctx.F32[4], pointer); + } else { + throw NotImplementedException("SPIR-V Instruction"); + } +} + Id EmitLoadLocal(EmitContext& ctx, Id word_offset) { const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)}; return ctx.OpLoad(ctx.U32[1], pointer); |
