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authorameerj <52414509+ameerj@users.noreply.github.com>2023-02-03 00:08:45 -0500
committerameerj <52414509+ameerj@users.noreply.github.com>2023-02-03 00:08:45 -0500
commit2d2522693e7d453bf10a8246f704350b69e12ebc (patch)
tree195584b8f97867628b4d5bc37ecfff5c20655cf9 /src/core/hle/service/audio/audren_u.cpp
parent9083ad816fc0fca2e39c8c526ae85e3d09db0229 (diff)
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363.
Diffstat (limited to 'src/core/hle/service/audio/audren_u.cpp')
-rw-r--r--src/core/hle/service/audio/audren_u.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 3a1c231b6..0ee28752c 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -112,7 +112,7 @@ private:
void RequestUpdate(Kernel::HLERequestContext& ctx) {
LOG_TRACE(Service_Audio, "called");
- std::vector<u8> input{ctx.ReadBuffer(0)};
+ const auto input{ctx.ReadBuffer(0)};
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
// checking size 0. Performance size is 0 for most games.