From 2d2522693e7d453bf10a8246f704350b69e12ebc Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 3 Feb 2023 00:08:45 -0500 Subject: Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span" This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363. --- src/core/hle/service/audio/audren_u.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/hle/service/audio/audren_u.cpp') diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 3a1c231b6..0ee28752c 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -112,7 +112,7 @@ private: void RequestUpdate(Kernel::HLERequestContext& ctx) { LOG_TRACE(Service_Audio, "called"); - std::vector input{ctx.ReadBuffer(0)}; + const auto input{ctx.ReadBuffer(0)}; // These buffers are written manually to avoid an issue with WriteBuffer throwing errors for // checking size 0. Performance size is 0 for most games. -- cgit v1.2.3