1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
using static Ryujinx.Graphics.Shader.Translation.GlobalMemory;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class GlobalToStorage
{
public static void RunPass(BasicBlock block, ShaderConfig config)
{
int sbStart = GetStorageBaseCbOffset(config.Stage);
int sbEnd = sbStart + StorageDescsSize;
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is Operation operation))
{
continue;
}
if (UsesGlobalMemory(operation.Inst))
{
Operand source = operation.GetSource(0);
if (source.AsgOp is Operation asgOperation)
{
int storageIndex = SearchForStorageBase(asgOperation, sbStart, sbEnd);
if (storageIndex >= 0)
{
node = ReplaceGlobalWithStorage(node, config, storageIndex);
}
}
}
}
}
private static LinkedListNode<INode> ReplaceGlobalWithStorage(LinkedListNode<INode> node, ShaderConfig config, int storageIndex)
{
Operation operation = (Operation)node.Value;
Operation storageOp;
Operand GetStorageOffset()
{
Operand addrLow = operation.GetSource(0);
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
Operand baseAddrTrunc = Local();
Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment));
Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask);
node.List.AddBefore(node, andOp);
Operand byteOffset = Local();
Operand wordOffset = Local();
Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
node.List.AddBefore(node, subOp);
node.List.AddBefore(node, shrOp);
return wordOffset;
}
Operand[] sources = new Operand[operation.SourcesCount];
sources[0] = Const(storageIndex);
sources[1] = GetStorageOffset();
for (int index = 2; index < operation.SourcesCount; index++)
{
sources[index] = operation.GetSource(index);
}
if (operation.Inst.IsAtomic())
{
Instruction inst = (operation.Inst & ~Instruction.MrMask) | Instruction.MrStorage;
storageOp = new Operation(inst, operation.Dest, sources);
}
else if (operation.Inst == Instruction.LoadGlobal)
{
storageOp = new Operation(Instruction.LoadStorage, operation.Dest, sources);
}
else
{
storageOp = new Operation(Instruction.StoreStorage, null, sources);
}
for (int index = 0; index < operation.SourcesCount; index++)
{
operation.SetSource(index, null);
}
LinkedListNode<INode> oldNode = node;
node = node.List.AddBefore(node, storageOp);
node.List.Remove(oldNode);
return node;
}
private static int SearchForStorageBase(Operation operation, int sbStart, int sbEnd)
{
Queue<Operation> assignments = new Queue<Operation>();
assignments.Enqueue(operation);
while (assignments.TryDequeue(out operation))
{
for (int index = 0; index < operation.SourcesCount; index++)
{
Operand source = operation.GetSource(index);
if (source.Type == OperandType.ConstantBuffer)
{
int slot = source.GetCbufSlot();
int offset = source.GetCbufOffset();
if (slot == 0 && offset >= sbStart && offset < sbEnd)
{
int storageIndex = (offset - sbStart) / StorageDescSize;
return storageIndex;
}
}
if (source.AsgOp is Operation asgOperation)
{
assignments.Enqueue(asgOperation);
}
}
}
return -1;
}
}
}
|