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Ryujinx.Graphics.Vulkan
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VulkanRenderer.cs
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Author
2024-01-26
Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
Elijah
2024-01-16
Vulkan: Cache delegate for EndRenderPass (#6132)
riperiperi
2023-12-04
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-10-20
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
riperiperi
2023-09-26
Reduce the amount of descriptor pool allocations on Vulkan (#5673)
gdkchan
2023-09-14
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
gdkchan
2023-08-29
Geometry shader emulation for macOS (#5551)
gdkchan
2023-08-16
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
gdkchan
2023-08-16
Vulkan: Periodically free regions of the staging buffer (#5572)
riperiperi
2023-08-16
Implement scaled vertex format emulation (#5564)
gdkchan
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-07-11
Move support buffer update out of the backends (#5411)
gdkchan
2023-07-11
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat...
gleng
2023-07-11
MacOS: Fix rendering on AMD GPUs (#5446)
gleng
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-06-10
Implement transform feedback emulation for hardware without native support (#...
gdkchan
2023-06-08
Remove barrier on Intel if control flow is potentially divergent (#5044)
gdkchan
2023-06-08
Implement soft float64 conversion on shaders when host has no support (#5159)
gdkchan
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-23
Vulkan: Do not set storage flag for multisample textures if not supported (#5...
gdkchan
2023-05-21
Fix crash in SettingsViewModel when Vulkan isn't available (#4985)
jhorv
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-05-08
vulkan: Pass Vk instance to VulkanRenderer (#4859)
Mary
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry