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path: root/src/Ryujinx.Graphics.Shader
AgeCommit message (Expand)Author
2023-06-09Non-flags enums should not be used in bitwise operations (#5214)Marco Carvalho
2023-06-09Update ShaderConfig.cs (#5226)Marco Carvalho
2023-06-09Removing shift by 0 (#5249)Marco Carvalho
2023-06-08Remove barrier on Intel if control flow is potentially divergent (#5044)gdkchan
2023-06-08Implement soft float64 conversion on shaders when host has no support (#5159)gdkchan
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...gdkchan
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)gdkchan
2023-05-28Add support for VK_EXT_depth_clip_control. (#5027)cstamford
2023-05-26Force reciprocal operation with value biased by constant to be precise on mac...gdkchan
2023-05-25Fix resolution scaling of image operation coordinates (#5102)gdkchan
2023-05-25Generate scaling helper functions on IR (#4714)gdkchan
2023-05-22Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)makigumo
2023-05-20Replace constant buffer access on shader with new Load instruction (#4646)gdkchan
2023-05-20SPIR-V: Only allow implicit LOD sampling on fragment (#5026)riperiperi
2023-05-19Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)gdkchan
2023-05-11Enable explicit LOD for array textures with depth compare on SPIR-V (#4892)gdkchan
2023-05-05Use correct offset for storage constant buffer elimination (#4821)riperiperi
2023-05-05Allow any shader SSBO constant buffer slot and offset (#2237)gdkchan
2023-04-27Move solution and projects to srcTSR Berry