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path: root/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
AgeCommit message (Expand)Author
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-04-22Add support for bindless textures from shader input (vertex buffer) on Vulkan...gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-07-24Add workflow to automatically check code style issues for PRs (#4670)TSRBerry
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-06-28[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)TSRBerry
2023-06-17Ensure shader local and shared memory sizes are not zero (#5321)gdkchan
2023-06-15Implement Load/Store Local/Shared and Atomic shared using new instructions (#...gdkchan
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...gdkchan
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)gdkchan
2023-05-20Replace constant buffer access on shader with new Load instruction (#4646)gdkchan