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path: root/src/Ryujinx.Graphics.OpenGL
AgeCommit message (Expand)Author
2024-01-26Use driver name instead of vendor name in the status bar for Vulkan. (#6146)Elijah
2023-12-04Implement support for multi-range buffers using Vulkan sparse mappings (#5427)gdkchan
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
2023-11-15Migrate to .NET 8 (#5887)Zoltan Csizmadia
2023-10-31Implement copy dependency for depth and color textures (#4365)gdkchan
2023-10-20GPU: Add fallback when textureGatherOffsets is not supported (#5792)riperiperi
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
2023-08-16Fix vote and shuffle shader instructions on AMD GPUs (#5540)gdkchan
2023-08-16Implement scaled vertex format emulation (#5564)gdkchan
2023-08-07Implement color space passthrough option (#5531)jcm
2023-07-24Add workflow to automatically check code style issues for PRs (#4670)TSRBerry
2023-07-11Move support buffer update out of the backends (#5411)gdkchan
2023-06-28[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)TSRBerry
2023-06-15Blocks should be synchronized on read-only fields (#5212)Marco Carvalho
2023-06-10Implement transform feedback emulation for hardware without native support (#...gdkchan
2023-06-08Remove barrier on Intel if control flow is potentially divergent (#5044)gdkchan
2023-06-08Implement soft float64 conversion on shaders when host has no support (#5159)gdkchan
2023-05-28Add support for VK_EXT_depth_clip_control. (#5027)cstamford
2023-05-13Set OpenGL PixelPackBuffer to 0 when done (#4921)gdkchan
2023-05-05Use ToLowerInvariant when detecting GPU vendor. (#4815)Skyth (Asilkan)
2023-05-01GPU: Pre-emptively flush textures that are flushed often (to imported memory ...riperiperi
2023-04-27Move solution and projects to srcTSR Berry