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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Gpu
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Shader
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Author
2023-05-31
Share ResourceManager vertex vertex A and B shaders (#5181)
gdkchan
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-26
Force reciprocal operation with value biased by constant to be precise on mac...
gdkchan
2023-05-25
Fix resolution scaling of image operation coordinates (#5102)
gdkchan
2023-05-25
Generate scaling helper functions on IR (#4714)
gdkchan
2023-05-22
Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)
makigumo
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-05-20
Replace constant buffer access on shader with new Load instruction (#4646)
gdkchan
2023-05-20
SPIR-V: Only allow implicit LOD sampling on fragment (#5026)
riperiperi
2023-05-19
Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)
gdkchan
2023-05-12
Bump shader cache codegen version
Mary
2023-05-11
GPU: Fix shader cache assuming past shader data was mapped (#4885)
riperiperi
2023-05-06
UI: Add progress bar for re-packaging shaders (#4805)
Nico
2023-05-05
Use correct offset for storage constant buffer elimination (#4821)
riperiperi
2023-05-05
Allow any shader SSBO constant buffer slot and offset (#2237)
gdkchan
2023-04-27
Move solution and projects to src
TSR Berry
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