| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-04-22 | Add support for bindless textures from shader input (vertex buffer) on Vulkan... | gdkchan |
| 2024-04-07 | Add support for large sampler arrays on Vulkan (#6489) | gdkchan |
| 2023-12-04 | Implement support for multi-range buffers using Vulkan sparse mappings (#5427) | gdkchan |
| 2023-08-29 | Geometry shader emulation for macOS (#5551) | gdkchan |
| 2023-08-13 | Delete ShaderConfig and organize shader resources/definitions better (#5509) | gdkchan |
| 2023-07-29 | Fix incorrect fragment origin when YNegate is enabled (#4673) | gdkchan |
| 2023-07-02 | [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) | TSRBerry |
| 2023-06-01 | Vulkan: Include DepthMode in ProgramPipelineState (#5185) | riperiperi |
| 2023-04-27 | Move solution and projects to src | TSR Berry |
