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path: root/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
AgeCommit message (Expand)Author
2024-09-18Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<by...jhorv
2024-08-03replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)jhorv
2024-05-14Make TextureGroup.ClearModified thread safe (#6686)gdkchan
2024-04-14Texture loading: reduce memory allocations (#6623)jhorv
2024-04-03Stop clearing Modified flag on DiscardData (#6591)gdkchan
2023-11-15Fix missing texture flush for draw then DMA copy sequence without render targ...gdkchan
2023-11-14Work around issue apparently caused by 5909 (#5926)gdkchan
2023-11-13Do not set modified flag again if texture was not modified (#5909)gdkchan
2023-10-30Skip some invalid texture flushes (#5755)gdkchan
2023-09-25GPU: Discard data when getting texture before full clear (#5719)riperiperi
2023-07-11Move support buffer update out of the backends (#5411)gdkchan
2023-07-02[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)TSRBerry
2023-05-11GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)riperiperi
2023-05-03Fix some invalid blits involving depth textures (#4723)gdkchan
2023-05-01GPU: Keep rendered textures without any pool references alive (#4662)riperiperi
2023-05-01GPU: Pre-emptively flush textures that are flushed often (to imported memory ...riperiperi
2023-05-01GPU: Fix errors handling texture remapping (#4745)riperiperi
2023-04-27Move solution and projects to srcTSR Berry