diff options
| author | jhorv <38920027+jhorv@users.noreply.github.com> | 2024-09-18 22:00:54 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-18 23:00:54 -0300 |
| commit | 73f985d27ca0c85f053e8b9494ba83a6c4d3afbf (patch) | |
| tree | 4577f46b5da7fee66e780419d2c8f406bbae45ad /src/Ryujinx.Graphics.Gpu/Image/Texture.cs | |
| parent | ef81658fbd5b2aa23bf7e71b22a636da9a16c67b (diff) | |
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte>
* fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property
* fix: incorrect comment change
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/Texture.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/Texture.cs | 49 |
1 files changed, 24 insertions, 25 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index 3b6c407c..7ee2e5cf 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -7,7 +7,6 @@ using Ryujinx.Graphics.Texture.Astc; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; -using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Linq; @@ -662,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image } } - IMemoryOwner<byte> result = ConvertToHostCompatibleFormat(data); + MemoryOwner<byte> result = ConvertToHostCompatibleFormat(data); if (ScaleFactor != 1f && AllowScaledSetData()) { @@ -685,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Uploads new texture data to the host GPU. /// </summary> /// <param name="data">New data</param> - public void SetData(IMemoryOwner<byte> data) + public void SetData(MemoryOwner<byte> data) { BlacklistScale(); @@ -704,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="data">New data</param> /// <param name="layer">Target layer</param> /// <param name="level">Target level</param> - public void SetData(IMemoryOwner<byte> data, int layer, int level) + public void SetData(MemoryOwner<byte> data, int layer, int level) { BlacklistScale(); @@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="layer">Target layer</param> /// <param name="level">Target level</param> /// <param name="region">Target sub-region of the texture to update</param> - public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) + public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region) { BlacklistScale(); @@ -740,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="level">Mip level to convert</param> /// <param name="single">True to convert a single slice</param> /// <returns>Converted data</returns> - public IMemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false) + public MemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false) { int width = Info.Width; int height = Info.Height; @@ -755,7 +754,7 @@ namespace Ryujinx.Graphics.Gpu.Image int sliceDepth = single ? 1 : depth; - IMemoryOwner<byte> linear; + MemoryOwner<byte> linear; if (Info.IsLinear) { @@ -788,7 +787,7 @@ namespace Ryujinx.Graphics.Gpu.Image data); } - IMemoryOwner<byte> result = linear; + MemoryOwner<byte> result = linear; // Handle compressed cases not supported by the host: // - ASTC is usually not supported on desktop cards. @@ -832,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Etc2RgbaUnorm: using (result) { - return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbPtaSrgb: case Format.Etc2RgbPtaUnorm: using (result) { - return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbSrgb: case Format.Etc2RgbUnorm: using (result) { - return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -856,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Bc1RgbaUnorm: using (result) { - return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc2Srgb: case Format.Bc2Unorm: using (result) { - return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc3Srgb: case Format.Bc3Unorm: using (result) { - return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc4Snorm: case Format.Bc4Unorm: using (result) { - return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); + return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); } case Format.Bc5Snorm: case Format.Bc5Unorm: using (result) { - return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); + return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); } case Format.Bc6HSfloat: case Format.Bc6HUfloat: using (result) { - return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); + return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); } case Format.Bc7Srgb: case Format.Bc7Unorm: using (result) { - return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -900,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width); + var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width); if (_context.Capabilities.SupportsR4G4B4A4Format) { @@ -910,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (converted) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width); } } } @@ -921,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } @@ -933,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.R5G6B5Unorm: using (result) { - return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width); } case Format.B5G5R5A1Unorm: case Format.R5G5B5X1Unorm: case Format.R5G5B5A1Unorm: using (result) { - return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm); + return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm); } case Format.A1B5G5R5Unorm: using (result) { - return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width); } case Format.R4G4B4A4Unorm: using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } |
