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authorjhorv <38920027+jhorv@users.noreply.github.com>2024-09-18 22:00:54 -0400
committerGitHub <noreply@github.com>2024-09-18 23:00:54 -0300
commit73f985d27ca0c85f053e8b9494ba83a6c4d3afbf (patch)
tree4577f46b5da7fee66e780419d2c8f406bbae45ad /src/Ryujinx.Graphics.Gpu/Image
parentef81658fbd5b2aa23bf7e71b22a636da9a16c67b (diff)
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte> * fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property * fix: incorrect comment change
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/Texture.cs49
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs4
2 files changed, 26 insertions, 27 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 3b6c407c..7ee2e5cf 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -7,7 +7,6 @@ using Ryujinx.Graphics.Texture.Astc;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using System;
-using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
@@ -662,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
- IMemoryOwner<byte> result = ConvertToHostCompatibleFormat(data);
+ MemoryOwner<byte> result = ConvertToHostCompatibleFormat(data);
if (ScaleFactor != 1f && AllowScaledSetData())
{
@@ -685,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Uploads new texture data to the host GPU.
/// </summary>
/// <param name="data">New data</param>
- public void SetData(IMemoryOwner<byte> data)
+ public void SetData(MemoryOwner<byte> data)
{
BlacklistScale();
@@ -704,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="data">New data</param>
/// <param name="layer">Target layer</param>
/// <param name="level">Target level</param>
- public void SetData(IMemoryOwner<byte> data, int layer, int level)
+ public void SetData(MemoryOwner<byte> data, int layer, int level)
{
BlacklistScale();
@@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="layer">Target layer</param>
/// <param name="level">Target level</param>
/// <param name="region">Target sub-region of the texture to update</param>
- public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
+ public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{
BlacklistScale();
@@ -740,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="level">Mip level to convert</param>
/// <param name="single">True to convert a single slice</param>
/// <returns>Converted data</returns>
- public IMemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
+ public MemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
{
int width = Info.Width;
int height = Info.Height;
@@ -755,7 +754,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int sliceDepth = single ? 1 : depth;
- IMemoryOwner<byte> linear;
+ MemoryOwner<byte> linear;
if (Info.IsLinear)
{
@@ -788,7 +787,7 @@ namespace Ryujinx.Graphics.Gpu.Image
data);
}
- IMemoryOwner<byte> result = linear;
+ MemoryOwner<byte> result = linear;
// Handle compressed cases not supported by the host:
// - ASTC is usually not supported on desktop cards.
@@ -832,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.Etc2RgbaUnorm:
using (result)
{
- return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers);
}
case Format.Etc2RgbPtaSrgb:
case Format.Etc2RgbPtaUnorm:
using (result)
{
- return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers);
}
case Format.Etc2RgbSrgb:
case Format.Etc2RgbUnorm:
using (result)
{
- return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers);
}
}
}
@@ -856,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.Bc1RgbaUnorm:
using (result)
{
- return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers);
}
case Format.Bc2Srgb:
case Format.Bc2Unorm:
using (result)
{
- return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers);
}
case Format.Bc3Srgb:
case Format.Bc3Unorm:
using (result)
{
- return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers);
}
case Format.Bc4Snorm:
case Format.Bc4Unorm:
using (result)
{
- return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
+ return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
}
case Format.Bc5Snorm:
case Format.Bc5Unorm:
using (result)
{
- return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
+ return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
}
case Format.Bc6HSfloat:
case Format.Bc6HUfloat:
using (result)
{
- return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
+ return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
}
case Format.Bc7Srgb:
case Format.Bc7Unorm:
using (result)
{
- return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers);
+ return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers);
}
}
}
@@ -900,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
using (result)
{
- var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width);
+ var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width);
if (_context.Capabilities.SupportsR4G4B4A4Format)
{
@@ -910,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
using (converted)
{
- return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width);
+ return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width);
}
}
}
@@ -921,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
using (result)
{
- return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width);
+ return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
}
}
}
@@ -933,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.R5G6B5Unorm:
using (result)
{
- return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width);
+ return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width);
}
case Format.B5G5R5A1Unorm:
case Format.R5G5B5X1Unorm:
case Format.R5G5B5A1Unorm:
using (result)
{
- return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm);
+ return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm);
}
case Format.A1B5G5R5Unorm:
using (result)
{
- return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width);
+ return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width);
}
case Format.R4G4B4A4Unorm:
using (result)
{
- return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width);
+ return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
}
}
}
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index 06ca2c59..526fc0c2 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
@@ -5,7 +6,6 @@ using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
using System;
-using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
@@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Gpu.Image
ReadOnlySpan<byte> data = dataSpan[(offset - spanBase)..];
- IMemoryOwner<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
+ MemoryOwner<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level);
}