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path: root/Ryujinx.Headless.SDL2
AgeCommit message (Expand)Author
2022-08-18Removed unused usings. (#3593)Nicholas Rodine
2022-07-31Vulkan backend (#2518)gdkchan
2022-07-14Remove dependency for FFmpeg.AutoGen and Update FFmpeg to 5.0.1 for Windows (...Mary
2022-07-12Avalonia - Couple fixes and improvements (#3451)Emmanuel Hansen
2022-07-08misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)Mary
2022-06-01infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artif...Mary
2022-05-15Avalonia UI - Part 1 (#3270)Emmanuel Hansen
2022-05-14Prefetch capabilities before spawning translation threads. (#3338)riperiperi
2022-04-10New shader cache implementation (#3194)gdkchan
2022-03-22hle: Some cleanup (#3210)Ac_K
2022-03-12Implement rotate stick 90 degrees clockwise (#3084)darko1979
2022-03-04Preparation for initial Flatpack and FlatHub integration (#3173)Mary
2022-02-17Added trace log level (#3096)mlgatto
2022-02-07fix headless sdl2 option string (#3093)wss445566
2022-01-22Add new release systemMary
2022-01-12Update to LibHac 0.15.0 (#2986)Alex Barney
2022-01-03Implement analog stick range modifier (#2783)MutantAura
2021-12-26Fix GetAddrInfoWithOptions and some sockets issues (#2936)gdkchan
2021-12-23UI - Add Volume Controls + Mute Toggle (F2) (#2871)sharmander
2021-12-04misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)Mary
2021-11-28infra: Migrate to .NET 6 (#2829)Mary
2021-10-12Inline software keyboard without input pop up dialog (#2180)Caian Benedicto
2021-09-15Adjustments to framerate metric and addition of frametime (#2638)MutantAura
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-08-12Update to LibHac 0.13.1 (#2475)Alex Barney
2021-08-05Implement vibrations (#2468)mpnico
2021-07-13Revert LibHac updateMary
2021-07-13Fix the headless build since previous commitAlex Barney
2021-07-06frontend: Add a SDL2 headless window (#2310)Mary