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path: root/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager
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2020-05-04Move kernel state out of the Horizon class (#1107)gdkchan
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
2020-04-30audren: implement Renderer Info output informations (#1179)Thog
This implement the rendering information output informations of RequestUpdate. This is needed by some games to keep track of the count of update on the DSP.
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and ↵Cristallix
CS0649) (#919) * chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
2020-03-18audren: Accept REV8 (#993)Thog
REV8 only added changes on performance buffer and wavebuffer dsp command generation. As we don't support any of those, we can just increment the revision number for now.
2020-01-18Various small audren fixes (#894)bylaws
* Remove redundant modulo on wave buffer index This is already performed by SetBufferIndex * Correct typo in UpdateDataHeader MixeSize -> MixSize * Remove unused variable in audren 'volume' was unused and 'voice.Volume' was used instead so remove 'volume'
2020-01-17Support audio effect output status (#890)gdkchan
* Support audio effect output status * Remove extra line
2019-10-31.NET Core 3.0 is here! (#784)LDj3SNuD
* .NET Core 3.0 is here! * Remove IMemoryManager.cs and its references. * Add T Math/F.FusedMultiplyAdd(T, T, T). Nits. * Nit. * Update appveyor.yml * Revert "Resolve Visual Studio build issues" This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b. * Update SvcTable.cs
2019-09-20audren: Fix AudioRenderer implementation (#773)Ac_K
* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits
2019-09-19Refactoring HOS folder structure (#771)Ac_K
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces