diff options
| author | Ac_K <Acoustik666@gmail.com> | 2019-09-19 02:45:11 +0200 |
|---|---|---|
| committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-09-19 10:45:11 +1000 |
| commit | a0720b5681852f3d786d77bd3793b0359dea321c (patch) | |
| tree | 9d8f61e540d1d1d827999902dad95e5c0c1e076e /Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager | |
| parent | 4af3101b22e6957d6aa48a2768566d658699f4ed (diff) | |
Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure
Refactoring HOS folder structure:
- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).
* Remove Types namespaces
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager')
18 files changed, 1261 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioDevice.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioDevice.cs new file mode 100644 index 00000000..ab4aee76 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioDevice.cs @@ -0,0 +1,236 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel.Common; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.HOS.SystemState; +using System; +using System.Text; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + class IAudioDevice : IpcService + { + private KEvent _systemEvent; + + public IAudioDevice(Horizon system) + { + _systemEvent = new KEvent(system); + + // TODO: We shouldn't be signaling this here. + _systemEvent.ReadableEvent.Signal(); + } + + [Command(0)] + // ListAudioDeviceName() -> (u32, buffer<bytes, 6>) + public ResultCode ListAudioDeviceName(ServiceCtx context) + { + string[] deviceNames = SystemStateMgr.AudioOutputs; + + context.ResponseData.Write(deviceNames.Length); + + long position = context.Request.ReceiveBuff[0].Position; + long size = context.Request.ReceiveBuff[0].Size; + + long basePosition = position; + + foreach (string name in deviceNames) + { + byte[] buffer = Encoding.ASCII.GetBytes(name + "\0"); + + if ((position - basePosition) + buffer.Length > size) + { + Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); + + break; + } + + context.Memory.WriteBytes(position, buffer); + + position += buffer.Length; + } + + return ResultCode.Success; + } + + [Command(1)] + // SetAudioDeviceOutputVolume(u32, buffer<bytes, 5>) + public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context) + { + float volume = context.RequestData.ReadSingle(); + + long position = context.Request.SendBuff[0].Position; + long size = context.Request.SendBuff[0].Size; + + byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size); + + string deviceName = Encoding.ASCII.GetString(deviceNameBuffer); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(3)] + // GetActiveAudioDeviceName() -> buffer<bytes, 6> + public ResultCode GetActiveAudioDeviceName(ServiceCtx context) + { + string name = context.Device.System.State.ActiveAudioOutput; + + long position = context.Request.ReceiveBuff[0].Position; + long size = context.Request.ReceiveBuff[0].Size; + + byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0"); + + if ((ulong)deviceNameBuffer.Length <= (ulong)size) + { + context.Memory.WriteBytes(position, deviceNameBuffer); + } + else + { + Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); + } + + return ResultCode.Success; + } + + [Command(4)] + // QueryAudioDeviceSystemEvent() -> handle<copy, event> + public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context) + { + if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(5)] + // GetActiveChannelCount() -> u32 + public ResultCode GetActiveChannelCount(ServiceCtx context) + { + context.ResponseData.Write(2); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(6)] + // ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>) + public ResultCode ListAudioDeviceNameAuto(ServiceCtx context) + { + string[] deviceNames = SystemStateMgr.AudioOutputs; + + context.ResponseData.Write(deviceNames.Length); + + (long position, long size) = context.Request.GetBufferType0x22(); + + long basePosition = position; + + foreach (string name in deviceNames) + { + byte[] buffer = Encoding.UTF8.GetBytes(name + '\0'); + + if ((position - basePosition) + buffer.Length > size) + { + Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); + + break; + } + + context.Memory.WriteBytes(position, buffer); + + position += buffer.Length; + } + + return ResultCode.Success; + } + + [Command(7)] + // SetAudioDeviceOutputVolumeAuto(u32, buffer<bytes, 0x21>) + public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context) + { + float volume = context.RequestData.ReadSingle(); + + (long position, long size) = context.Request.GetBufferType0x21(); + + byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size); + + string deviceName = Encoding.UTF8.GetString(deviceNameBuffer); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(8)] + // GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21>) -> u32 + public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context) + { + context.ResponseData.Write(1f); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(10)] + // GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22> + public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context) + { + string name = context.Device.System.State.ActiveAudioOutput; + + (long position, long size) = context.Request.GetBufferType0x22(); + + byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0'); + + if ((ulong)deviceNameBuffer.Length <= (ulong)size) + { + context.Memory.WriteBytes(position, deviceNameBuffer); + } + else + { + Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); + } + + return ResultCode.Success; + } + + [Command(11)] + // QueryAudioDeviceInputEvent() -> handle<copy, event> + public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context) + { + if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + + [Command(12)] + // QueryAudioDeviceOutputEvent() -> handle<copy, event> + public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context) + { + if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); + + Logger.PrintStub(LogClass.ServiceAudio); + + return ResultCode.Success; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs new file mode 100644 index 00000000..975992aa --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs @@ -0,0 +1,405 @@ +using ARMeilleure.Memory; +using Ryujinx.Audio; +using Ryujinx.Audio.Adpcm; +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel.Common; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.Utilities; +using System; +using System.Runtime.InteropServices; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + class IAudioRenderer : IpcService, IDisposable + { + // This is the amount of samples that are going to be appended + // each time that RequestUpdateAudioRenderer is called. Ideally, + // this value shouldn't be neither too small (to avoid the player + // starving due to running out of samples) or too large (to avoid + // high latency). + private const int MixBufferSamplesCount = 960; + + private KEvent _updateEvent; + + private IMemoryManager _memory; + + private IAalOutput _audioOut; + + private AudioRendererParameter _params; + + private MemoryPoolContext[] _memoryPools; + + private VoiceContext[] _voices; + + private int _track; + + private PlayState _playState; + + public IAudioRenderer( + Horizon system, + IMemoryManager memory, + IAalOutput audioOut, + AudioRendererParameter Params) + { + _updateEvent = new KEvent(system); + + _memory = memory; + _audioOut = audioOut; + _params = Params; + + _track = audioOut.OpenTrack( + AudioConsts.HostSampleRate, + AudioConsts.HostChannelsCount, + AudioCallback); + + _memoryPools = CreateArray<MemoryPoolContext>(Params.EffectCount + Params.VoiceCount * 4); + + _voices = CreateArray<VoiceContext>(Params.VoiceCount); + + InitializeAudioOut(); + + _playState = PlayState.Stopped; + } + + [Command(0)] + // GetSampleRate() -> u32 + public ResultCode GetSampleRate(ServiceCtx context) + { + context.ResponseData.Write(_params.SampleRate); + + return ResultCode.Success; + } + + [Command(1)] + // GetSampleCount() -> u32 + public ResultCode GetSampleCount(ServiceCtx context) + { + context.ResponseData.Write(_params.SampleCount); + + return ResultCode.Success; + } + + [Command(2)] + // GetMixBufferCount() -> u32 + public ResultCode GetMixBufferCount(ServiceCtx context) + { + context.ResponseData.Write(_params.MixCount); + + return ResultCode.Success; + } + + [Command(3)] + // GetState() -> u32 + public ResultCode GetState(ServiceCtx context) + { + context.ResponseData.Write((int)_playState); + + Logger.PrintStub(LogClass.ServiceAudio, new { State = Enum.GetName(typeof(PlayState), _playState) }); + + return ResultCode.Success; + } + + private void AudioCallback() + { + _updateEvent.ReadableEvent.Signal(); + } + + private static T[] CreateArray<T>(int size) where T : new() + { + T[] output = new T[size]; + + for (int index = 0; index < size; index++) + { + output[index] = new T(); + } + + return output; + } + + private void InitializeAudioOut() + { + AppendMixedBuffer(0); + AppendMixedBuffer(1); + AppendMixedBuffer(2); + + _audioOut.Start(_track); + } + + [Command(4)] + // RequestUpdateAudioRenderer(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 5>) + // -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6>, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6>) + public ResultCode RequestUpdateAudioRenderer(ServiceCtx context) + { + long outputPosition = context.Request.ReceiveBuff[0].Position; + long outputSize = context.Request.ReceiveBuff[0].Size; + + MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize); + + long inputPosition = context.Request.SendBuff[0].Position; + + StructReader reader = new StructReader(context.Memory, inputPosition); + StructWriter writer = new StructWriter(context.Memory, outputPosition); + + UpdateDataHeader inputHeader = reader.Read<UpdateDataHeader>(); + + reader.Read<BehaviorIn>(inputHeader.BehaviorSize); + + MemoryPoolIn[] memoryPoolsIn = reader.Read<MemoryPoolIn>(inputHeader.MemoryPoolSize); + + for (int index = 0; index < memoryPoolsIn.Length; index++) + { + MemoryPoolIn memoryPool = memoryPoolsIn[index]; + + if (memoryPool.State == MemoryPoolState.RequestAttach) + { + _memoryPools[index].OutStatus.State = MemoryPoolState.Attached; + } + else if (memoryPool.State == MemoryPoolState.RequestDetach) + { + _memoryPools[index].OutStatus.State = MemoryPoolState.Detached; + } + } + + reader.Read<VoiceChannelResourceIn>(inputHeader.VoiceResourceSize); + + VoiceIn[] voicesIn = reader.Read<VoiceIn>(inputHeader.VoiceSize); + + for (int index = 0; index < voicesIn.Length; index++) + { + VoiceIn voice = voicesIn[index]; + + VoiceContext voiceCtx = _voices[index]; + + voiceCtx.SetAcquireState(voice.Acquired != 0); + + if (voice.Acquired == 0) + { + continue; + } + + if (voice.FirstUpdate != 0) + { + voiceCtx.AdpcmCtx = GetAdpcmDecoderContext( + voice.AdpcmCoeffsPosition, + voice.AdpcmCoeffsSize); + + voiceCtx.SampleFormat = voice.SampleFormat; + voiceCtx.SampleRate = voice.SampleRate; + voiceCtx.ChannelsCount = voice.ChannelsCount; + + voiceCtx.SetBufferIndex(voice.BaseWaveBufferIndex); + } + + voiceCtx.WaveBuffers[0] = voice.WaveBuffer0; + voiceCtx.WaveBuffers[1] = voice.WaveBuffer1; + voiceCtx.WaveBuffers[2] = voice.WaveBuffer2; + voiceCtx.WaveBuffers[3] = voice.WaveBuffer3; + voiceCtx.Volume = voice.Volume; + voiceCtx.PlayState = voice.PlayState; + } + + UpdateAudio(); + + UpdateDataHeader outputHeader = new UpdateDataHeader(); + + int updateHeaderSize = Marshal.SizeOf<UpdateDataHeader>(); + + outputHeader.Revision = IAudioRendererManager.RevMagic; + outputHeader.BehaviorSize = 0xb0; + outputHeader.MemoryPoolSize = (_params.EffectCount + _params.VoiceCount * 4) * 0x10; + outputHeader.VoiceSize = _params.VoiceCount * 0x10; + outputHeader.EffectSize = _params.EffectCount * 0x10; + outputHeader.SinkSize = _params.SinkCount * 0x20; + outputHeader.PerformanceManagerSize = 0x10; + outputHeader.TotalSize = updateHeaderSize + + outputHeader.BehaviorSize + + outputHeader.MemoryPoolSize + + outputHeader.VoiceSize + + outputHeader.EffectSize + + outputHeader.SinkSize + + outputHeader.PerformanceManagerSize; + + writer.Write(outputHeader); + + foreach (MemoryPoolContext memoryPool in _memoryPools) + { + writer.Write(memoryPool.OutStatus); + } + + foreach (VoiceContext voice in _voices) + { + writer.Write(voice.OutStatus); + } + + return ResultCode.Success; + } + + [Command(5)] + // Start() + public ResultCode StartAudioRenderer(ServiceCtx context) + { + Logger.PrintStub(LogClass.ServiceAudio); + + _playState = PlayState.Playing; + + return ResultCode.Success; + } + + [Command(6)] + // Stop() + public ResultCode StopAudioRenderer(ServiceCtx context) + { + Logger.PrintStub(LogClass.ServiceAudio); + + _playState = PlayState.Stopped; + + return ResultCode.Success; + } + + [Command(7)] + // QuerySystemEvent() -> handle<copy, event> + public ResultCode QuerySystemEvent(ServiceCtx context) + { + if (context.Process.HandleTable.GenerateHandle(_updateEvent.ReadableEvent, out int handle) != KernelResult.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); + + return ResultCode.Success; + } + + private AdpcmDecoderContext GetAdpcmDecoderContext(long position, long size) + { + if (size == 0) + { + return null; + } + + AdpcmDecoderContext context = new AdpcmDecoderContext + { + Coefficients = new short[size >> 1] + }; + + for (int offset = 0; offset < size; offset += 2) + { + context.Coefficients[offset >> 1] = _memory.ReadInt16(position + offset); + } + + return context; + } + + private void UpdateAudio() + { + long[] released = _audioOut.GetReleasedBuffers(_track, 2); + + for (int index = 0; index < released.Length; index++) + { + AppendMixedBuffer(released[index]); + } + } + + private void AppendMixedBuffer(long tag) + { + int[] mixBuffer = new int[MixBufferSamplesCount * AudioConsts.HostChannelsCount]; + + foreach (VoiceContext voice in _voices) + { + if (!voice.Playing || voice.CurrentWaveBuffer.Size == 0) + { + continue; + } + + int outOffset = 0; + int pendingSamples = MixBufferSamplesCount; + float volume = voice.Volume; + + while (pendingSamples > 0) + { + int[] samples = voice.GetBufferData(_memory, pendingSamples, out int returnedSamples); + + if (returnedSamples == 0) + { + break; + } + + pendingSamples -= returnedSamples; + + for (int offset = 0; offset < samples.Length; offset++) + { + mixBuffer[outOffset++] += (int)(samples[offset] * voice.Volume); + } + } + } + + _audioOut.AppendBuffer(_track, tag, GetFinalBuffer(mixBuffer)); + } + + private unsafe static short[] GetFinalBuffer(int[] buffer) + { + short[] output = new short[buffer.Length]; + + int offset = 0; + + // Perform Saturation using SSE2 if supported + if (Sse2.IsSupported) + { + fixed (int* inptr = buffer) + fixed (short* outptr = output) + { + for (; offset + 32 <= buffer.Length; offset += 32) + { + // Unroll the loop a little to ensure the CPU pipeline + // is always full. + Vector128<int> block1A = Sse2.LoadVector128(inptr + offset + 0); + Vector128<int> block1B = Sse2.LoadVector128(inptr + offset + 4); + + Vector128<int> block2A = Sse2.LoadVector128(inptr + offset + 8); + Vector128<int> block2B = Sse2.LoadVector128(inptr + offset + 12); + + Vector128<int> block3A = Sse2.LoadVector128(inptr + offset + 16); + Vector128<int> block3B = Sse2.LoadVector128(inptr + offset + 20); + + Vector128<int> block4A = Sse2.LoadVector128(inptr + offset + 24); + Vector128<int> block4B = Sse2.LoadVector128(inptr + offset + 28); + + Vector128<short> output1 = Sse2.PackSignedSaturate(block1A, block1B); + Vector128<short> output2 = Sse2.PackSignedSaturate(block2A, block2B); + Vector128<short> output3 = Sse2.PackSignedSaturate(block3A, block3B); + Vector128<short> output4 = Sse2.PackSignedSaturate(block4A, block4B); + + Sse2.Store(outptr + offset + 0, output1); + Sse2.Store(outptr + offset + 8, output2); + Sse2.Store(outptr + offset + 16, output3); + Sse2.Store(outptr + offset + 24, output4); + } + } + } + + // Process left overs + for (; offset < buffer.Length; offset++) + { + output[offset] = DspUtils.Saturate(buffer[offset]); + } + + return output; + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool disposing) + { + if (disposing) + { + _audioOut.CloseTrack(_track); + } + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/MemoryPoolContext.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/MemoryPoolContext.cs new file mode 100644 index 00000000..3f48114c --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/MemoryPoolContext.cs @@ -0,0 +1,12 @@ +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + class MemoryPoolContext + { + public MemoryPoolOut OutStatus; + + public MemoryPoolContext() + { + OutStatus.State = MemoryPoolState.Detached; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Resampler.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Resampler.cs new file mode 100644 index 00000000..936e7f50 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Resampler.cs @@ -0,0 +1,191 @@ +using System; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + static class Resampler + { +#region "LookUp Tables" + private static short[] _curveLut0 = new short[] + { + 6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22, + 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48, + 5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77, + 5213, 19245, 8249, 84, 5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109, + 4785, 19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988, 9183, 147, + 4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590, 179, 4083, 18793, 9726, 190, + 3987, 18738, 9863, 202, 3893, 18682, 10000, 215, 3800, 18624, 10137, 228, 3709, 18563, 10274, 241, + 3618, 18500, 10411, 255, 3529, 18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300, + 3269, 18230, 10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375, 369, + 2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428, 2709, 17681, 11925, 449, + 2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489, 17418, 12334, 517, 2418, 17327, 12470, 541, + 2348, 17234, 12606, 566, 2280, 17140, 12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647, + 2083, 16846, 13144, 675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766, + 1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667, 16109, 14062, 901, + 1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772, 14445, 1013, 1457, 15657, 14571, 1052, + 1407, 15540, 14695, 1093, 1359, 15423, 14819, 1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221, + 1221, 15064, 15185, 1266, 1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407, + 1052, 14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191, 15998, 1613, + 901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327, 1780, 798, 13673, 16434, 1838, + 766, 13541, 16539, 1897, 735, 13409, 16643, 1958, 704, 13277, 16745, 2020, 675, 13144, 16846, 2083, + 647, 13010, 16946, 2147, 619, 12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348, + 541, 12470, 17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595, 2635, + 449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863, 388, 11513, 17927, 2942, + 369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334, 11100, 18157, 3186, 317, 10962, 18230, 3269, + 300, 10824, 18300, 3355, 285, 10687, 18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618, + 241, 10274, 18563, 3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987, + 190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157, 9318, 18942, 4377, + 147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914, 19073, 4681, 118, 8780, 19112, 4785, + 109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213, + 77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659, + 48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121, + 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600 + }; + + private static short[] _curveLut1 = new short[] + { + -68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36, + -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80, + -990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128, + -1338, 31956, 2118, -140, -1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180, + -1617, 31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995, 3657, -240, + -1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393, -289, -1951, 30272, 4648, -307, + -1984, 30072, 4908, -325, -2014, 29866, 5172, -343, -2040, 29652, 5442, -362, -2063, 29431, 5716, -382, + -2083, 29203, 5994, -403, -2100, 28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468, + -2133, 28226, 7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066, -563, + -2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641, -2121, 26285, 9336, -668, + -2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084, 25375, 10326, -753, -2067, 25063, 10662, -783, + -2049, 24746, 11000, -813, -2030, 24425, 11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907, + -1962, 23438, 12382, -939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039, + -1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764, 21027, 14877, -1176, + -1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959, 15965, -1282, -1633, 19600, 16329, -1317, + -1599, 19239, 16694, -1353, -1564, 18878, 17058, -1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459, + -1459, 17787, 18151, -1495, -1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599, + -1317, 16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239, 20673, -1732, + -1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729, -1825, -1072, 13798, 22077, -1855, + -1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911, -972, 12733, 23103, -1937, -939, 12382, 23438, -1962, + -907, 12033, 23771, -1986, -875, 11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049, + -783, 10662, 25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987, -2111, + -668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136, -588, 8378, 27151, -2141, + -563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514, 7453, 27966, -2139, -490, 7153, 28226, -2133, + -468, 6857, 28480, -2125, -445, 6565, 28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083, + -382, 5716, 29431, -2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984, + -307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256, 3897, 30826, -1830, + -240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192, 31310, -1676, -194, 2967, 31456, -1617, + -180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338, + -128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990, + -80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568, + -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68 + }; + + private static short[] _curveLut2 = new short[] + { + 3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42, + 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58, + 2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76, + 1813, 25852, 5174, -81, 1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98, + 1442, 25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239, 6442, -121, + 1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027, -140, 897, 24776, 7227, -146, + 829, 24648, 7430, -153, 764, 24516, 7635, -159, 701, 24379, 7842, -166, 641, 24237, 8052, -174, + 583, 24091, 8264, -181, 526, 23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202, + 371, 23462, 9135, -209, 324, 23295, 9358, -215, 279, 23123, 9583, -222, 236, 22948, 9809, -230, + 194, 22769, 10038, -237, 154, 22586, 10269, -243, 117, 22399, 10501, -250, 81, 22208, 10735, -258, + 47, 22015, 10970, -265, 15, 21818, 11206, -271, -16, 21618, 11444, -277, -44, 21415, 11684, -283, + -71, 21208, 11924, -290, -97, 20999, 12166, -296, -121, 20786, 12409, -302, -143, 20571, 12653, -306, + -163, 20354, 12898, -311, -183, 20134, 13143, -316, -201, 19911, 13389, -321, -218, 19686, 13635, -325, + -234, 19459, 13882, -328, -248, 19230, 14130, -332, -261, 18998, 14377, -335, -273, 18765, 14625, -337, + -284, 18531, 14873, -339, -294, 18295, 15121, -341, -302, 18057, 15369, -341, -310, 17817, 15617, -341, + -317, 17577, 15864, -340, -323, 17335, 16111, -340, -328, 17092, 16357, -338, -332, 16848, 16603, -336, + -336, 16603, 16848, -332, -338, 16357, 17092, -328, -340, 16111, 17335, -323, -340, 15864, 17577, -317, + -341, 15617, 17817, -310, -341, 15369, 18057, -302, -341, 15121, 18295, -294, -339, 14873, 18531, -284, + -337, 14625, 18765, -273, -335, 14377, 18998, -261, -332, 14130, 19230, -248, -328, 13882, 19459, -234, + -325, 13635, 19686, -218, -321, 13389, 19911, -201, -316, 13143, 20134, -183, -311, 12898, 20354, -163, + -306, 12653, 20571, -143, -302, 12409, 20786, -121, -296, 12166, 20999, -97, -290, 11924, 21208, -71, + -283, 11684, 21415, -44, -277, 11444, 21618, -16, -271, 11206, 21818, 15, -265, 10970, 22015, 47, + -258, 10735, 22208, 81, -250, 10501, 22399, 117, -243, 10269, 22586, 154, -237, 10038, 22769, 194, + -230, 9809, 22948, 236, -222, 9583, 23123, 279, -215, 9358, 23295, 324, -209, 9135, 23462, 371, + -202, 8914, 23626, 420, -194, 8695, 23785, 472, -187, 8478, 23940, 526, -181, 8264, 24091, 583, + -174, 8052, 24237, 641, -166, 7842, 24379, 701, -159, 7635, 24516, 764, -153, 7430, 24648, 829, + -146, 7227, 24776, 897, -140, 7027, 24899, 967, -133, 6830, 25018, 1040, -127, 6635, 25131, 1115, + -121, 6442, 25239, 1193, -115, 6253, 25342, 1274, -109, 6066, 25440, 1357, -103, 5882, 25533, 1442, + -98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813, + -76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227, + -58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688, + -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195 + }; +#endregion + + public static int[] Resample2Ch( + int[] buffer, + int srcSampleRate, + int dstSampleRate, + int samplesCount, + ref int fracPart) + { + if (buffer == null) + { + throw new ArgumentNullException(nameof(buffer)); + } + + if (srcSampleRate <= 0) + { + throw new ArgumentOutOfRangeException(nameof(srcSampleRate)); + } + + if (dstSampleRate <= 0) + { + throw new ArgumentOutOfRangeException(nameof(dstSampleRate)); + } + + double ratio = (double)srcSampleRate / dstSampleRate; + + int newSamplesCount = (int)(samplesCount / ratio); + + int step = (int)(ratio * 0x8000); + + int[] output = new int[newSamplesCount * 2]; + + short[] lut; + + if (step > 0xaaaa) + { + lut = _curveLut0; + } + else if (step <= 0x8000) + { + lut = _curveLut1; + } + else + { + lut = _curveLut2; + } + + int inOffs = 0; + + for (int outOffs = 0; outOffs < output.Length; outOffs += 2) + { + int lutIndex = (fracPart >> 8) * 4; + + int sample0 = buffer[(inOffs + 0) * 2 + 0] * lut[lutIndex + 0] + + buffer[(inOffs + 1) * 2 + 0] * lut[lutIndex + 1] + + buffer[(inOffs + 2) * 2 + 0] * lut[lutIndex + 2] + + buffer[(inOffs + 3) * 2 + 0] * lut[lutIndex + 3]; + + int sample1 = buffer[(inOffs + 0) * 2 + 1] * lut[lutIndex + 0] + + buffer[(inOffs + 1) * 2 + 1] * lut[lutIndex + 1] + + buffer[(inOffs + 2) * 2 + 1] * lut[lutIndex + 2] + + buffer[(inOffs + 3) * 2 + 1] * lut[lutIndex + 3]; + + int newOffset = fracPart + step; + + inOffs += newOffset >> 15; + + fracPart = newOffset & 0x7fff; + + output[outOffs + 0] = sample0 >> 15; + output[outOffs + 1] = sample1 >> 15; + } + + return output; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioConsts.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioConsts.cs new file mode 100644 index 00000000..f3b6995c --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioConsts.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + static class AudioConsts + { + public const int HostSampleRate = 48000; + public const int HostChannelsCount = 2; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioRendererParameter.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioRendererParameter.cs new file mode 100644 index 00000000..9772f786 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/AudioRendererParameter.cs @@ -0,0 +1,22 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential)] + struct AudioRendererParameter + { + public int SampleRate; + public int SampleCount; + public int Unknown8; + public int MixCount; + public int VoiceCount; + public int SinkCount; + public int EffectCount; + public int PerformanceManagerCount; + public int VoiceDropEnable; + public int SplitterCount; + public int SplitterDestinationDataCount; + public int Unknown2C; + public int Revision; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BehaviorIn.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BehaviorIn.cs new file mode 100644 index 00000000..953b4ce3 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BehaviorIn.cs @@ -0,0 +1,11 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct BehaviorIn + { + public long Unknown0; + public long Unknown8; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BiquadFilter.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BiquadFilter.cs new file mode 100644 index 00000000..d0d8ed9b --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/BiquadFilter.cs @@ -0,0 +1,16 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)] + struct BiquadFilter + { + public byte Enable; + public byte Padding; + public short B0; + public short B1; + public short B2; + public short A1; + public short A2; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolIn.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolIn.cs new file mode 100644 index 00000000..8dc53929 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolIn.cs @@ -0,0 +1,14 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 4)] + struct MemoryPoolIn + { + public long Address; + public long Size; + public MemoryPoolState State; + public int Unknown14; + public long Unknown18; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolOut.cs new file mode 100644 index 00000000..7581e8a7 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolOut.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct MemoryPoolOut + { + public MemoryPoolState State; + public int Unknown14; + public long Unknown18; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolState.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolState.cs new file mode 100644 index 00000000..a82747b8 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/MemoryPoolState.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + enum MemoryPoolState + { + Invalid = 0, + Unknown = 1, + RequestDetach = 2, + Detached = 3, + RequestAttach = 4, + Attached = 5, + Released = 6 + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/PlayState.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/PlayState.cs new file mode 100644 index 00000000..d63df971 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/PlayState.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + enum PlayState : byte + { + Playing = 0, + Stopped = 1, + Paused = 2 + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/UpdateDataHeader.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/UpdateDataHeader.cs new file mode 100644 index 00000000..b1f14984 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/UpdateDataHeader.cs @@ -0,0 +1,22 @@ +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + struct UpdateDataHeader + { + public int Revision; + public int BehaviorSize; + public int MemoryPoolSize; + public int VoiceSize; + public int VoiceResourceSize; + public int EffectSize; + public int MixeSize; + public int SinkSize; + public int PerformanceManagerSize; + public int Unknown24; + public int Unknown28; + public int Unknown2C; + public int Unknown30; + public int Unknown34; + public int Unknown38; + public int TotalSize; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceChannelResourceIn.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceChannelResourceIn.cs new file mode 100644 index 00000000..4871713e --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceChannelResourceIn.cs @@ -0,0 +1,10 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)] + struct VoiceChannelResourceIn + { + // ??? + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceIn.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceIn.cs new file mode 100644 index 00000000..dbcd5558 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceIn.cs @@ -0,0 +1,49 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x170, Pack = 1)] + struct VoiceIn + { + public int VoiceSlot; + public int NodeId; + + public byte FirstUpdate; + public byte Acquired; + + public PlayState PlayState; + + public SampleFormat SampleFormat; + + public int SampleRate; + + public int Priority; + + public int Unknown14; + + public int ChannelsCount; + + public float Pitch; + public float Volume; + + public BiquadFilter BiquadFilter0; + public BiquadFilter BiquadFilter1; + + public int AppendedWaveBuffersCount; + + public int BaseWaveBufferIndex; + + public int Unknown44; + + public long AdpcmCoeffsPosition; + public long AdpcmCoeffsSize; + + public int VoiceDestination; + public int Padding; + + public WaveBuffer WaveBuffer0; + public WaveBuffer WaveBuffer1; + public WaveBuffer WaveBuffer2; + public WaveBuffer WaveBuffer3; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceOut.cs new file mode 100644 index 00000000..3a295971 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/VoiceOut.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct VoiceOut + { + public long PlayedSamplesCount; + public int PlayedWaveBuffersCount; + public int VoiceDropsCount; //? + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/WaveBuffer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/WaveBuffer.cs new file mode 100644 index 00000000..1c0d5630 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/WaveBuffer.cs @@ -0,0 +1,20 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + [StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)] + struct WaveBuffer + { + public long Position; + public long Size; + public int FirstSampleOffset; + public int LastSampleOffset; + public byte Looping; + public byte LastBuffer; + public short Unknown1A; + public int Unknown1C; + public long AdpcmLoopContextPosition; + public long AdpcmLoopContextSize; + public long Unknown30; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs new file mode 100644 index 00000000..c9fb8502 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs @@ -0,0 +1,199 @@ +using ARMeilleure.Memory; +using Ryujinx.Audio.Adpcm; +using System; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + class VoiceContext + { + private bool _acquired; + private bool _bufferReload; + + private int _resamplerFracPart; + + private int _bufferIndex; + private int _offset; + + public int SampleRate { get; set; } + public int ChannelsCount { get; set; } + + public float Volume { get; set; } + + public PlayState PlayState { get; set; } + + public SampleFormat SampleFormat { get; set; } + + public AdpcmDecoderContext AdpcmCtx { get; set; } + + public WaveBuffer[] WaveBuffers { get; } + + public WaveBuffer CurrentWaveBuffer => WaveBuffers[_bufferIndex]; + + private VoiceOut _outStatus; + + public VoiceOut OutStatus => _outStatus; + + private int[] _samples; + + public bool Playing => _acquired && PlayState == PlayState.Playing; + + public VoiceContext() + { + WaveBuffers = new WaveBuffer[4]; + } + + public void SetAcquireState(bool newState) + { + if (_acquired && !newState) + { + // Release. + Reset(); + } + + _acquired = newState; + } + + private void Reset() + { + _bufferReload = true; + + _bufferIndex = 0; + _offset = 0; + + _outStatus.PlayedSamplesCount = 0; + _outStatus.PlayedWaveBuffersCount = 0; + _outStatus.VoiceDropsCount = 0; + } + + public int[] GetBufferData(IMemoryManager memory, int maxSamples, out int samplesCount) + { + if (!Playing) + { + samplesCount = 0; + + return null; + } + + if (_bufferReload) + { + _bufferReload = false; + + UpdateBuffer(memory); + } + + WaveBuffer wb = WaveBuffers[_bufferIndex]; + + int maxSize = _samples.Length - _offset; + + int size = maxSamples * AudioConsts.HostChannelsCount; + + if (size > maxSize) + { + size = maxSize; + } + + int[] output = new int[size]; + + Array.Copy(_samples, _offset, output, 0, size); + + samplesCount = size / AudioConsts.HostChannelsCount; + + _outStatus.PlayedSamplesCount += samplesCount; + + _offset += size; + + if (_offset == _samples.Length) + { + _offset = 0; + + if (wb.Looping == 0) + { + SetBufferIndex((_bufferIndex + 1) & 3); + } + + _outStatus.PlayedWaveBuffersCount++; + + if (wb.LastBuffer != 0) + { + PlayState = PlayState.Paused; + } + } + + return output; + } + + private void UpdateBuffer(IMemoryManager memory) + { + // TODO: Implement conversion for formats other + // than interleaved stereo (2 channels). + // As of now, it assumes that HostChannelsCount == 2. + WaveBuffer wb = WaveBuffers[_bufferIndex]; + + if (wb.Position == 0) + { + _samples = new int[0]; + + return; + } + + if (SampleFormat == SampleFormat.PcmInt16) + { + int samplesCount = (int)(wb.Size / (sizeof(short) * ChannelsCount)); + + _samples = new int[samplesCount * AudioConsts.HostChannelsCount]; + + if (ChannelsCount == 1) + { + for (int index = 0; index < samplesCount; index++) + { + short sample = memory.ReadInt16(wb.Position + index * 2); + + _samples[index * 2 + 0] = sample; + _samples[index * 2 + 1] = sample; + } + } + else + { + for (int index = 0; index < samplesCount * 2; index++) + { + _samples[index] = memory.ReadInt16(wb.Position + index * 2); + } + } + } + else if (SampleFormat == SampleFormat.Adpcm) + { + byte[] buffer = memory.ReadBytes(wb.Position, wb.Size); + + _samples = AdpcmDecoder.Decode(buffer, AdpcmCtx); + } + else + { + throw new InvalidOperationException(); + } + + if (SampleRate != AudioConsts.HostSampleRate) + { + // TODO: We should keep the frames being discarded (see the 4 below) + // on a buffer and include it on the next samples buffer, to allow + // the resampler to do seamless interpolation between wave buffers. + int samplesCount = _samples.Length / AudioConsts.HostChannelsCount; + + samplesCount = Math.Max(samplesCount - 4, 0); + + _samples = Resampler.Resample2Ch( + _samples, + SampleRate, + AudioConsts.HostSampleRate, + samplesCount, + ref _resamplerFracPart); + } + } + + public void SetBufferIndex(int index) + { + _bufferIndex = index & 3; + + _bufferReload = true; + } + } +}
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