diff options
| author | LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com> | 2019-10-31 19:09:03 +0100 |
|---|---|---|
| committer | Ac_K <Acoustik666@gmail.com> | 2019-10-31 19:09:03 +0100 |
| commit | eee639d6ba544fa5dd9352426d55e91bc54e157d (patch) | |
| tree | 1df440ca57d8c1725e84f403fbeecddb8e508a3a /Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager | |
| parent | 35443bac5a16ced668d84e0a22c21ca9076b3924 (diff) | |
.NET Core 3.0 is here! (#784)
* .NET Core 3.0 is here!
* Remove IMemoryManager.cs and its references.
* Add T Math/F.FusedMultiplyAdd(T, T, T). Nits.
* Nit.
* Update appveyor.yml
* Revert "Resolve Visual Studio build issues"
This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b.
* Update SvcTable.cs
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs | 4 | ||||
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs index 0075fd5f..aa9b6e51 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs @@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager private KEvent _updateEvent; - private IMemoryManager _memory; + private MemoryManager _memory; private IAalOutput _audioOut; @@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager public IAudioRenderer( Horizon system, - IMemoryManager memory, + MemoryManager memory, IAalOutput audioOut, AudioRendererParameter Params) { diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs index 4bf15a59..60fe2e23 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs @@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager _outStatus.VoiceDropsCount = 0; } - public int[] GetBufferData(IMemoryManager memory, int maxSamples, out int samplesCount) + public int[] GetBufferData(MemoryManager memory, int maxSamples, out int samplesCount) { if (!Playing) { @@ -122,7 +122,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager return output; } - private void UpdateBuffer(IMemoryManager memory) + private void UpdateBuffer(MemoryManager memory) { // TODO: Implement conversion for formats other // than interleaved stereo (2 channels). |
