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authorLDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>2019-10-31 19:09:03 +0100
committerAc_K <Acoustik666@gmail.com>2019-10-31 19:09:03 +0100
commiteee639d6ba544fa5dd9352426d55e91bc54e157d (patch)
tree1df440ca57d8c1725e84f403fbeecddb8e508a3a /Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager
parent35443bac5a16ced668d84e0a22c21ca9076b3924 (diff)
.NET Core 3.0 is here! (#784)
* .NET Core 3.0 is here! * Remove IMemoryManager.cs and its references. * Add T Math/F.FusedMultiplyAdd(T, T, T). Nits. * Nit. * Update appveyor.yml * Revert "Resolve Visual Studio build issues" This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b. * Update SvcTable.cs
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager')
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs4
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs4
2 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs
index 0075fd5f..aa9b6e51 100644
--- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs
+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs
@@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
private KEvent _updateEvent;
- private IMemoryManager _memory;
+ private MemoryManager _memory;
private IAalOutput _audioOut;
@@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
public IAudioRenderer(
Horizon system,
- IMemoryManager memory,
+ MemoryManager memory,
IAalOutput audioOut,
AudioRendererParameter Params)
{
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs
index 4bf15a59..60fe2e23 100644
--- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs
+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/VoiceContext.cs
@@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
_outStatus.VoiceDropsCount = 0;
}
- public int[] GetBufferData(IMemoryManager memory, int maxSamples, out int samplesCount)
+ public int[] GetBufferData(MemoryManager memory, int maxSamples, out int samplesCount)
{
if (!Playing)
{
@@ -122,7 +122,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
return output;
}
- private void UpdateBuffer(IMemoryManager memory)
+ private void UpdateBuffer(MemoryManager memory)
{
// TODO: Implement conversion for formats other
// than interleaved stereo (2 channels).