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path: root/Ryujinx.Graphics/Gpu/TextureReader.cs
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2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D ↵gdkchan
engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-13Fix for current framebuffer issues (#78)gdkchan
[GPU] Fix some of the current framebuffer issues
2018-04-10[GPU] Add support for the BC4/5 texture formatsgdkchan
2018-04-10[GPU] Add more shader instructions, add support for rgb565 texturesgdkchan
2018-04-08Add A1B5G5R5 texture format. (#76)LDj3SNuD
* Update GalTextureFormat.cs * Update TextureReader.cs
2018-04-08Use correct pitch value when decoding linear swizzle texturesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
interpreter, and a rewrite of the GPU code.