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path: root/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
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2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-08Texture/Vertex/Index data cache (#132)gdkchan
* Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-02Fix copy-paste mistake, also related to astc...gdkchan
2018-06-02Fix mistake on astc conversion, make some static methods that shouldn't be ↵gdkchan
public private, remove old commmented out code
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC ↵gdkchan
4x4 textures (slow!)
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ↵gdkchan
SHL, LD_C, some shader related fixes, added support for texture component selection
2018-04-13Fix for current framebuffer issues (#78)gdkchan
[GPU] Fix some of the current framebuffer issues
2018-04-10[GPU] Add support for the BC4/5 texture formatsgdkchan
2018-04-10[GPU] Add more shader instructions, add support for rgb565 texturesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
interpreter, and a rewrite of the GPU code.