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authorgdkchan <gab.dark.100@gmail.com>2018-04-10 18:54:50 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-10 18:54:50 -0300
commit7b2f471d4ff07bc811bbd84919c6708ab0f399f4 (patch)
tree07602996009587194fad2a895d47dca4e75719f3 /Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
parentf57fd95fd9ee12e2dec0af891604a447ea69adce (diff)
[GPU] Add support for the BC4/5 texture formats
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs14
1 files changed, 11 insertions, 3 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
index 681e6d67..b7c8999e 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
@@ -85,9 +85,17 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private static bool IsCompressedTextureFormat(GalTextureFormat Format)
{
- return Format == GalTextureFormat.BC1 ||
- Format == GalTextureFormat.BC2 ||
- Format == GalTextureFormat.BC3;
+ switch (Format)
+ {
+ case GalTextureFormat.BC1:
+ case GalTextureFormat.BC2:
+ case GalTextureFormat.BC3:
+ case GalTextureFormat.BC4:
+ case GalTextureFormat.BC5:
+ return true;
+ }
+
+ return false;
}
private int EnsureTextureInitialized(int TexIndex)