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authorgdkchan <gab.dark.100@gmail.com>2018-06-08 21:15:56 -0300
committerGitHub <noreply@github.com>2018-06-08 21:15:56 -0300
commit231fae1a4c97d7588655e9775f37c1dc9bd55fb0 (patch)
tree1c0e7b298ec33d5bf5b6a5693dd69a8c7e0bd23b /Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
parent6fe51f970501fe732276c17ed0dacb564b92a73d (diff)
Texture/Vertex/Index data cache (#132)
* Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs103
1 files changed, 62 insertions, 41 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
index 2cbe6913..540e4735 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs
@@ -6,18 +6,38 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
class OGLTexture
{
- private int[] Textures;
+ private class TCE
+ {
+ public int Handle;
+
+ public GalTexture Texture;
+
+ public TCE(int Handle, GalTexture Texture)
+ {
+ this.Handle = Handle;
+ this.Texture = Texture;
+ }
+ }
+
+ private OGLCachedResource<TCE> TextureCache;
public OGLTexture()
{
- Textures = new int[80];
+ TextureCache = new OGLCachedResource<TCE>(DeleteTexture);
}
- public void Set(int Index, GalTexture Texture)
+ private static void DeleteTexture(TCE CachedTexture)
{
- GL.ActiveTexture(TextureUnit.Texture0 + Index);
+ GL.DeleteTexture(CachedTexture.Handle);
+ }
- Bind(Index);
+ public void Create(long Tag, byte[] Data, GalTexture Texture)
+ {
+ int Handle = GL.GenTexture();
+
+ TextureCache.AddOrUpdate(Tag, new TCE(Handle, Texture), (uint)Data.Length);
+
+ GL.BindTexture(TextureTarget.Texture2D, Handle);
const int Level = 0; //TODO: Support mipmap textures.
const int Border = 0;
@@ -33,14 +53,24 @@ namespace Ryujinx.Graphics.Gal.OpenGL
Texture.Width,
Texture.Height,
Border,
- Texture.Data.Length,
- Texture.Data);
+ Data.Length,
+ Data);
}
else
{
if (Texture.Format >= GalTextureFormat.Astc2D4x4)
{
- Texture = ConvertAstcTextureToRgba(Texture);
+ int TextureBlockWidth = GetAstcBlockWidth(Texture.Format);
+ int TextureBlockHeight = GetAstcBlockHeight(Texture.Format);
+
+ Data = ASTCDecoder.DecodeToRGBA8888(
+ Data,
+ TextureBlockWidth,
+ TextureBlockHeight, 1,
+ Texture.Width,
+ Texture.Height, 1);
+
+ Texture.Format = GalTextureFormat.A8B8G8R8;
}
const PixelInternalFormat InternalFmt = PixelInternalFormat.Rgba;
@@ -56,7 +86,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
Border,
Format,
Type,
- Texture.Data);
+ Data);
}
int SwizzleR = (int)OGLEnumConverter.GetTextureSwizzle(Texture.XSource);
@@ -70,23 +100,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, SwizzleA);
}
- private static GalTexture ConvertAstcTextureToRgba(GalTexture Texture)
- {
- int TextureBlockWidth = GetAstcBlockWidth(Texture.Format);
- int TextureBlockHeight = GetAstcBlockHeight(Texture.Format);
-
- Texture.Data = ASTCDecoder.DecodeToRGBA8888(
- Texture.Data,
- TextureBlockWidth,
- TextureBlockHeight, 1,
- Texture.Width,
- Texture.Height, 1);
-
- Texture.Format = GalTextureFormat.A8B8G8R8;
-
- return Texture;
- }
-
private static int GetAstcBlockWidth(GalTextureFormat Format)
{
switch (Format)
@@ -133,11 +146,31 @@ namespace Ryujinx.Graphics.Gal.OpenGL
throw new ArgumentException(nameof(Format));
}
- public void Bind(int Index)
+ public bool TryGetCachedTexture(long Tag, long DataSize, out GalTexture Texture)
+ {
+ if (TextureCache.TryGetSize(Tag, out long Size) && Size == DataSize)
+ {
+ if (TextureCache.TryGetValue(Tag, out TCE CachedTexture))
+ {
+ Texture = CachedTexture.Texture;
+
+ return true;
+ }
+ }
+
+ Texture = default(GalTexture);
+
+ return false;
+ }
+
+ public void Bind(long Tag, int Index)
{
- int Handle = EnsureTextureInitialized(Index);
+ if (TextureCache.TryGetValue(Tag, out TCE CachedTexture))
+ {
+ GL.ActiveTexture(TextureUnit.Texture0 + Index);
- GL.BindTexture(TextureTarget.Texture2D, Handle);
+ GL.BindTexture(TextureTarget.Texture2D, CachedTexture.Handle);
+ }
}
public static void Set(GalTextureSampler Sampler)
@@ -179,17 +212,5 @@ namespace Ryujinx.Graphics.Gal.OpenGL
return false;
}
-
- private int EnsureTextureInitialized(int TexIndex)
- {
- int Handle = Textures[TexIndex];
-
- if (Handle == 0)
- {
- Handle = Textures[TexIndex] = GL.GenTexture();
- }
-
- return Handle;
- }
}
} \ No newline at end of file