| Age | Commit message (Expand) | Author |
| 2018-11-23 | Add RGBA16 Unorm (#513) | HorrorTroll |
| 2018-11-19 | Add BGRA8 Srgb (#505) | HorrorTroll |
| 2018-11-17 | Improved GPU command lists decoding (#499) | gdkchan |
| 2018-11-11 | Add BGR5A1 Image Format (#495) | Ac_K |
| 2018-11-01 | Implment common and independent blend properly (fixes #458) (#485) | gdkchan |
| 2018-10-17 | Improve texture tables (#457) | gdkchan |
| 2018-10-14 | Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) | HorrorTroll |
| 2018-10-13 | Quads, QuadStrip, const attributes and half-float attributes support (#447) | gdkchan |
| 2018-09-26 | Fix multiple rendertargets (#427) | ReinUsesLisp |
| 2018-09-18 | Fix d32s8 format on OGLEnumConverter (#420) | gdkchan |
| 2018-09-18 | Allow "reinterpretation" of framebuffer/zeta formats (#418) | gdkchan |
| 2018-09-17 | Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture form... | HorrorTroll |
| 2018-09-11 | Fixup image error message and add G8R8 to size query (#410) | ReinUsesLisp |
| 2018-09-08 | Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) | ReinUsesLisp |
| 2018-09-01 | Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377) | HorrorTroll |
| 2018-08-27 | Add R32_G32 texture format (#383) | HorrorTroll |
| 2018-08-25 | Use mirrored texture wraps when available (#361) | ReinUsesLisp |
| 2018-08-19 | Rendertarget attachments, texture and image changes (#358) | ReinUsesLisp |
| 2018-07-29 | Implement A2B10G10R10 TextureFormat (#248) | greggameplayer |
| 2018-07-19 | Implement BF10GF11RF11 TextureFormat (#246) | greggameplayer |
| 2018-07-19 | Implement Z24S8 TextureFormat (#247) | greggameplayer |
| 2018-07-16 | Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) | greggameplayer |
| 2018-07-09 | Add locking methods to the ogl resource cache (#238) | gdkchan |
| 2018-07-05 | Implement some GPU features (#209) | ReinUsesLisp |
| 2018-07-03 | Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa... | ReinUsesLisp |
| 2018-06-27 | Fix vertex buffer size on the gpu when the draw vertex count is less than the... | gdkchan |
| 2018-06-21 | Port from OpenTK.NETCore to OpenTK.NetStandard (#176) | ReinUsesLisp |
| 2018-06-12 | Implement R16 texture format (#147) | Lordmau5 |
| 2018-06-10 | Fix a small size related issue on MapBufferEx and add the BC7U texture format | gdkchan |
| 2018-06-02 | Re add some texture formats that I somehow removed by accident on OGLEnumConv... | gdkchan |
| 2018-06-02 | Some small gpu improvements and shader improvements, add support for ASTC 4x4... | gdkchan |
| 2018-05-29 | Added support for more shader instructions and texture formats, fix swapped c... | gdkchan |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-10 | [GPU] Add support for the BC4/5 texture formats | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |