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Ryujinx.Graphics.Vulkan
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HelperShader.cs
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Author
2023-04-27
Move solution and projects to src
TSR Berry
2023-04-17
Support copy between multisample and non-multisample depth textures (#4676)
gdkchan
2023-03-19
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
riperiperi
2023-02-21
Add copy dependency for some incompatible texture formats (#4380)
gdkchan
2023-02-07
Support safe blit on non-2D textures (#4374)
gdkchan
2023-02-06
Implement safe depth-stencil blit using stencil export extension (#4356)
gdkchan
2023-01-13
Vulkan: Add workarounds for MoltenVK (#4202)
riperiperi
2022-12-05
misc: Fix obsolete warnings in Ryujinx.Graphics.Vulkan (#4020)
Mary-nyan
2022-12-04
Implement non-MS to MS copies with draws (#3958)
gdkchan
2022-12-01
chore: Update Silk.NET to 2.16.0 (#3953)
Mary-nyan
2022-11-24
GAL: Send all buffer assignments at once rather than individually (#3881)
riperiperi
2022-11-16
Implement HLE macro for DrawElementsIndirect (#3748)
gdkchan
2022-11-02
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil re...
gdkchan
2022-09-20
Convert Quads to Triangles in Vulkan (#3715)
riperiperi
2022-09-08
Restride vertex buffer when stride causes attributes to misalign in Vulkan. (...
riperiperi
2022-08-04
Implement HLE macros for render target clears (#3528)
gdkchan
2022-07-31
Vulkan backend (#2518)
gdkchan